4 writes to CurrentBeingProcessedEvent
System.Activities (4)
System\Activities\Statements\InternalState.cs (2)
207
eventManager.
CurrentBeingProcessedEvent
= null;
418
eventManager.
CurrentBeingProcessedEvent
= null;
System\Activities\Statements\StateMachine.cs (1)
225
localEventManager.
CurrentBeingProcessedEvent
= null;
System\Activities\Statements\StateMachineEventManager.cs (1)
131
this.
CurrentBeingProcessedEvent
= completedEvent;
15 references to CurrentBeingProcessedEvent
System.Activities (15)
System\Activities\Statements\InternalState.cs (12)
361
if (eventManager.
CurrentBeingProcessedEvent
!= null || eventManager.Queue.Any())
558
Fx.Assert(null != eventManager.
CurrentBeingProcessedEvent
, "The eventManager must have some info that needs to be updated during transition.");
563
bool updateCurrentEventSucceed = null == eventManager.
CurrentBeingProcessedEvent
? true : false;
572
if (null != eventManager.
CurrentBeingProcessedEvent
&&
573
eventManager.
CurrentBeingProcessedEvent
.TriggedId == (int)savedTriggerIndex)
582
originalTriggerId = eventManager.
CurrentBeingProcessedEvent
.TriggedId;
584
eventManager.
CurrentBeingProcessedEvent
.TriggedId = transition.InternalTransitionIndex;
615
originalTriggerId = eventManager.
CurrentBeingProcessedEvent
.TriggedId;
617
eventManager.
CurrentBeingProcessedEvent
.TriggedId = transition.InternalTransitionIndex;
724
int triggerId = eventManager.
CurrentBeingProcessedEvent
.TriggedId;
747
int triggerId = eventManager.
CurrentBeingProcessedEvent
.TriggedId;
800
InternalTransition transition = this.GetInternalTransition(eventManager.
CurrentBeingProcessedEvent
.TriggedId);
System\Activities\Statements\StateMachineEventManager.cs (3)
93
return this.
CurrentBeingProcessedEvent
== null && !this.OnTransition && this.queue.Count == 0;
146
return this.
CurrentBeingProcessedEvent
!= null && this.
CurrentBeingProcessedEvent
.Bookmark == bookmark;