4 writes to CurrentBeingProcessedEvent
System.Activities (4)
System\Activities\Statements\InternalState.cs (2)
207eventManager.CurrentBeingProcessedEvent = null; 418eventManager.CurrentBeingProcessedEvent = null;
System\Activities\Statements\StateMachine.cs (1)
225localEventManager.CurrentBeingProcessedEvent = null;
System\Activities\Statements\StateMachineEventManager.cs (1)
131this.CurrentBeingProcessedEvent = completedEvent;
15 references to CurrentBeingProcessedEvent
System.Activities (15)
System\Activities\Statements\InternalState.cs (12)
361if (eventManager.CurrentBeingProcessedEvent != null || eventManager.Queue.Any()) 558Fx.Assert(null != eventManager.CurrentBeingProcessedEvent, "The eventManager must have some info that needs to be updated during transition."); 563bool updateCurrentEventSucceed = null == eventManager.CurrentBeingProcessedEvent ? true : false; 572if (null != eventManager.CurrentBeingProcessedEvent && 573eventManager.CurrentBeingProcessedEvent.TriggedId == (int)savedTriggerIndex) 582originalTriggerId = eventManager.CurrentBeingProcessedEvent.TriggedId; 584eventManager.CurrentBeingProcessedEvent.TriggedId = transition.InternalTransitionIndex; 615originalTriggerId = eventManager.CurrentBeingProcessedEvent.TriggedId; 617eventManager.CurrentBeingProcessedEvent.TriggedId = transition.InternalTransitionIndex; 724int triggerId = eventManager.CurrentBeingProcessedEvent.TriggedId; 747int triggerId = eventManager.CurrentBeingProcessedEvent.TriggedId; 800InternalTransition transition = this.GetInternalTransition(eventManager.CurrentBeingProcessedEvent.TriggedId);
System\Activities\Statements\StateMachineEventManager.cs (3)
93return this.CurrentBeingProcessedEvent == null && !this.OnTransition && this.queue.Count == 0; 146return this.CurrentBeingProcessedEvent != null && this.CurrentBeingProcessedEvent.Bookmark == bookmark;