1 write to Action
System.Activities (1)
System\Activities\Statements\InternalState.cs (1)
401transitionData.Action = action;
8 references to Action
System.Activities (8)
System\Activities\Statements\InternalState.cs (8)
330(null != transitionData.Action && null != metadata.GetMatch(transitionData.Action))) 448if (null == conditionMatch && null != metadata.GetMatch(updatedTData.Action)) 467Activity originalAction = originalTData.Action; 471Activity actionMatch = metadata.GetMatch(updatedTData.Action); 500Activity originalAction = originalTransition.TransitionDataList[0].Action; 504Activity updatedAction = transitionData.Action; 801Activity action = transition.TransitionDataList[-1 == eventManager.CurrentConditionIndex ? 0 : eventManager.CurrentConditionIndex].Action;