1 write to internalTransitions
System.Activities (1)
System\Activities\Statements\InternalState.cs (1)
70this.internalTransitions = new Collection<InternalTransition>();
15 references to internalTransitions
System.Activities (15)
System\Activities\Statements\InternalState.cs (15)
173this.internalTransitions.Clear(); 244foreach (InternalTransition originalTransition in originalInternalState.internalTransitions) 266foreach (InternalTransition updatedTransition in this.internalTransitions) 341if (originalTriggerInUpdatedDefinition != originalInternalState.internalTransitions.Count) 525Fx.Assert(this.internalTransitions.Count == this.triggerInternalTransitionMapping.Count, "Triggers mappings are correct."); 528foreach (InternalTransition transition in this.internalTransitions) 565foreach (InternalTransition transition in this.internalTransitions) 680if (this.internalTransitions.Count > 0) 682foreach (InternalTransition transition in this.internalTransitions) 687this.currentRunningTriggers.Set(context, this.currentRunningTriggers.Get(context) + this.internalTransitions.Count); 827InternalTransitionIndex = this.internalTransitions.Count, 831this.internalTransitions.Add(internalTransition); 840return this.internalTransitions[triggerIndex]; 845return this.internalTransitions[triggerIndex].TransitionDataList[conditionIndex].Condition; 850return this.internalTransitions[triggerIndex].TransitionDataList[conditionIndex].To.StateId;