1 write to States
System.Activities.Core.Presentation (1)
System\Activities\Core\Presentation\Factories\StateMachineWithInitialStateFactory.cs (1)
31States = { state },
4 references to States
System.Activities (3)
System\Activities\Statements\StateMachine.cs (3)
496if (!this.States.Contains(this.InitialState)) 512actionForStates(metadata, this.States); 517IEnumerable<State> distinctStates = this.States.Distinct();
System.Activities.Core.Presentation (1)
System\Activities\Core\Presentation\StateMachineValidationErrorSourceLocator.cs (1)
74foreach (State state in machine.States)