1 instantiation of State
System.Activities (1)
System\Activities\Debugger\StateManager.cs (1)
479state = new State(location, name, earlyLocals, numberOfEarlyLocals);
34 references to State
System.Activities (34)
System\Activities\Debugger\DebugManager.cs (6)
27Dictionary<object, State> states; 61this.states = new Dictionary<object, State>(); 150State state; 312State activityState = this.stateManager.DefineStateWithDebugInfo(sourceLocation, name); 347State activityState; 387State activityState;
System\Activities\Debugger\StateManager.cs (24)
98internal State DefineState(SourceLocation location) 103internal State DefineState(SourceLocation location, string name) 108internal State DefineState(SourceLocation location, string name, LocalsItemDescription[] earlyLocals, int numberOfEarlyLocals) 113internal State DefineStateWithDebugInfo(SourceLocation location, string name) 184internal void EnterState(int threadIndex, State state, IDictionary<string, object> locals) 200internal void LeaveState(int threadIndex, State state) 213State state = stackFrame.State; 401public void LeaveState(State state) 429List<State> states; 430Dictionary<SourceLocation, State> stateMap = new Dictionary<SourceLocation, State>(); 441Dictionary<State, MethodInfo> islands; 444Dictionary<State, MethodInfo> islandsWithPriming; 457this.states = new List<State>(); 458this.islands = new Dictionary<State, MethodInfo>(); 459this.islandsWithPriming = new Dictionary<State, MethodInfo>(); 464moduleNamePrefix = State.ValidateIdentifierString(moduleNamePrefix); 470public State DefineState(SourceLocation location, string name, LocalsItemDescription[] earlyLocals, int numberOfEarlyLocals) 472State state; 500typeName = State.ValidateIdentifierString(typeName); 501typeNamePrefix = State.ValidateIdentifierString(typeNamePrefix); 574internal MethodBuilder CreateMethodBuilder(TypeBuilder typeBuilder, Type typeIslandArguments, State state, bool withPriming) 637MethodBuilder CreateIsland(TypeBuilder typeBuilder, State state, bool withPrimingTest, Dictionary<string, byte[]>checksumCache) 734public MethodInfo GetIsland(State state, bool isPriming)
System\Activities\Debugger\VirtualStackFrame.cs (4)
20State state; 23public VirtualStackFrame(State state, IDictionary<string, object> locals) 29public VirtualStackFrame(State state) 35public State State