1 instantiation of State
System.Activities (1)
System\Activities\Debugger\StateManager.cs (1)
479
state = new
State
(location, name, earlyLocals, numberOfEarlyLocals);
34 references to State
System.Activities (34)
System\Activities\Debugger\DebugManager.cs (6)
27
Dictionary<object,
State
> states;
61
this.states = new Dictionary<object,
State
>();
150
State
state;
312
State
activityState = this.stateManager.DefineStateWithDebugInfo(sourceLocation, name);
347
State
activityState;
387
State
activityState;
System\Activities\Debugger\StateManager.cs (24)
98
internal
State
DefineState(SourceLocation location)
103
internal
State
DefineState(SourceLocation location, string name)
108
internal
State
DefineState(SourceLocation location, string name, LocalsItemDescription[] earlyLocals, int numberOfEarlyLocals)
113
internal
State
DefineStateWithDebugInfo(SourceLocation location, string name)
184
internal void EnterState(int threadIndex,
State
state, IDictionary<string, object> locals)
200
internal void LeaveState(int threadIndex,
State
state)
213
State
state = stackFrame.State;
401
public void LeaveState(
State
state)
429
List<
State
> states;
430
Dictionary<SourceLocation,
State
> stateMap = new Dictionary<SourceLocation,
State
>();
441
Dictionary<
State
, MethodInfo> islands;
444
Dictionary<
State
, MethodInfo> islandsWithPriming;
457
this.states = new List<
State
>();
458
this.islands = new Dictionary<
State
, MethodInfo>();
459
this.islandsWithPriming = new Dictionary<
State
, MethodInfo>();
464
moduleNamePrefix =
State
.ValidateIdentifierString(moduleNamePrefix);
470
public
State
DefineState(SourceLocation location, string name, LocalsItemDescription[] earlyLocals, int numberOfEarlyLocals)
472
State
state;
500
typeName =
State
.ValidateIdentifierString(typeName);
501
typeNamePrefix =
State
.ValidateIdentifierString(typeNamePrefix);
574
internal MethodBuilder CreateMethodBuilder(TypeBuilder typeBuilder, Type typeIslandArguments,
State
state, bool withPriming)
637
MethodBuilder CreateIsland(TypeBuilder typeBuilder,
State
state, bool withPrimingTest, Dictionary<string, byte[]>checksumCache)
734
public MethodInfo GetIsland(
State
state, bool isPriming)
System\Activities\Debugger\VirtualStackFrame.cs (4)
20
State
state;
23
public VirtualStackFrame(
State
state, IDictionary<string, object> locals)
29
public VirtualStackFrame(
State
state)
35
public
State
State