6 writes to singleItemIndex
System.Activities (6)
System\Activities\ActivityBuilder.cs (6)
219this.singleItemIndex = Count - 1; 228this.singleItemIndex = -1; 237this.singleItemIndex++; 242this.singleItemIndex = 0; 252this.singleItemIndex--; 256this.singleItemIndex = -1;
12 references to singleItemIndex
System.Activities (12)
System\Activities\ActivityBuilder.cs (12)
199return this.singleItemIndex >= 0 ? this[this.singleItemIndex] : null; 203if (this.singleItemIndex >= 0) 207SetItem(this.singleItemIndex, value); 211RemoveItem(this.singleItemIndex); 235if (index <= this.singleItemIndex) 241Fx.Assert(this.singleItemIndex < 0, "How did we have an index if we were empty?"); 250if (index < this.singleItemIndex) 254else if (index == this.singleItemIndex) 264if (index == this.singleItemIndex) 275if (this.singleItemIndex >= 0) 277AttachablePropertyServices.SetProperty(target, propertyReferencePropertyID, this[this.singleItemIndex]);