// ------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All Rights Reserved. // ------------------------------------------------------------------- //Cider comment: // - This file had many more converters but we are not using them at present // - And so I removed them. These are the classes I removed // OrientationToCheckStateConverter // DoubleToStringConverter // IntToStringConverter // IntToBoolConverter // BoolToCheckStateConverter // BoolToStringConverter // UIElementToStringConverter // NullToEmptyStringConverter // InverseVisibilityConverter // GridLengthConverter // CollapseIfOneConverter // StringFormatConverter //From \\authoring\Sparkle\Source\1.0.1083.0\Common\Source\Framework\Data namespace System.Activities.Presentation.Internal.PropertyEditing.FromExpression.Framework.Data { using System; using System.Diagnostics; using System.Globalization; using System.Collections.Generic; using System.ComponentModel; using System.Reflection; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Media; using System.Diagnostics.CodeAnalysis; using System.Runtime; internal static class ValueConverterUtilities { // handles the case of nullable bools public static bool AssureBool(object value, bool defaultIfNull) { if (value is bool?) { bool? nbValue = (bool?)value; if (nbValue.HasValue) { return nbValue.Value; } else { return defaultIfNull; } } return (bool)value; } } // <summary> // Transforms bool (or MixedProperty.Mixed) to a Visibility. // true -> CheckState.Checked // false -> CheckState.Unchecked // MixedProperty.Mixed -> CheckState.Intermediate // </summary> [SuppressMessage("Microsoft.Performance", "CA1812:AvoidUninstantiatedInternalClasses")] internal sealed class BoolToVisibilityConverter : IValueConverter { // IValueConverter implementation // <summary> // Transform a CheckState into a bool. // </summary> public object ConvertBack(object o, Type targetType, object parameter, CultureInfo culture) { Fx.Assert(o.GetType() == typeof(Visibility), "Object to inverse-transform isn't a CheckState."); Visibility value = (Visibility)o; return value == Visibility.Visible ? true : false; } // <summary> // Transform a boolean value (or mixed state) into a CheckState. // </summary> public object Convert(object o, Type targetType, object parameter, CultureInfo culture) { if (o == MixedProperty.Mixed) { return Visibility.Visible; } else { Fx.Assert(o.GetType() == typeof(bool), "Object to transform isn't a bool or mixed state."); bool value = (bool)o; return (object)(value ? Visibility.Visible : Visibility.Collapsed); } } } } |