1 write to _containers
System.Activities.Presentation (1)
System.Activities.Presentation\System\Activities\Presentation\Base\Core\Internal\PropertyEditing\State\AggregateStateContainer.cs (1)
18_containers = containers;
10 references to _containers
System.Activities.Presentation (10)
System.Activities.Presentation\System\Activities\Presentation\Base\Core\Internal\PropertyEditing\State\AggregateStateContainer.cs (10)
25if (_containers != null) 27states = new object[_containers.Length]; 28for (int i = 0; i < _containers.Length; i++) 30states[i] = _containers[i] == null ? null : _containers[i].RetrieveState(); 39if (_containers != null) 43if (states == null || states.Length != _containers.Length) 49for (int i = 0; i < _containers.Length; i++) 51if (_containers[i] != null) 53_containers[i].RestoreState(states[i]);