1 write to _subPropertyListControl
System.Activities.Presentation (1)
System.Activities.Presentation\System\Activities\Presentation\Base\Core\Internal\PropertyEditing\Editors\SubPropertyEditor.cs (1)
211
_subPropertyListControl
= VisualTreeUtils.GetNamedChild<ItemsControl>(this, "PART_SubPropertyList");
3 references to _subPropertyListControl
System.Activities.Presentation (3)
System.Activities.Presentation\System\Activities\Presentation\Base\Core\Internal\PropertyEditing\Editors\SubPropertyEditor.cs (3)
209
if (
_subPropertyListControl
== null)
212
Fx.Assert(
_subPropertyListControl
!= null, "UI for SubPropertyEditor changed. Need to update SubPropertyEditor class logic.");
215
return
_subPropertyListControl
;