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using System;
using System.Xml;
using System.IO;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
#if PBTCOMPILER
namespace MS.Internal.Markup
#else
namespace System.Windows.Markup
#endif
{
internal enum StyleMode : byte
{
Base, // Style/Template tag, simple and top level complex properties
TargetTypeProperty, // Target type complex property under a Style/Template
BasedOnProperty, // BasedOn complex property under a Style/Template
DataTypeProperty, // Data type complex property under a Template
ComplexProperty, // Reading an allowed complex property under a Template
Resources, // Resources complex property under a Style
Setters, // Style.Setters IList complex property and subtree
Key, // x:Key subtree when Style is used in a dictionary
TriggerBase, // Style.TriggerBase complex property and subtree
TriggerActions, // When in the middle of parsing EventTrigger.TriggerActions
TriggerSetters, // When in the middle of parsing property trigger Setters collection
TriggerEnterExitActions, // Trigger.EnterActions or Trigger.ExitActions
VisualTree, // FrameworkTemplate.VisualTree's subtree
}
internal class StyleModeStack
{
internal StyleModeStack()
{
Push(StyleMode.Base);
}
internal int Depth
{
get { return _stack.Count - 1; }
}
internal StyleMode Mode
{
get
{
Debug.Assert(Depth >= 0, "StyleModeStack's depth was " + Depth + ", should be >= 0");
return _stack.Peek();
}
}
internal void Push (StyleMode mode)
{
_stack.Push(mode);
}
internal void Push ()
{
Push(Mode);
}
internal StyleMode Pop()
{
Debug.Assert(Depth >= 0, "StyleMode::Pop() with depth of " + Depth + ", should be >= 0");
return _stack.Pop();
}
private Stack<StyleMode> _stack = new Stack<StyleMode>(64);
}
}
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