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//---------------------------------------------------------------------------
//
// File: CustomDictionarySources.cs
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// Description: Collection of Uri objects used to specify location of custom dictionaries.
//
//---------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
using System.Windows.Markup;
using System.Windows.Navigation;
using System.Windows.Controls.Primitives;
using System.Windows.Documents;
namespace System.Windows.Controls
{
/// <summary>
/// Collection of <see cref="Uri"/> objects representing local file system or UNC paths.
/// Methods that modify the collection also call into Speller callbakcs to notify about the change, so Speller
/// could load/unload appropriate dicitonary files.
/// </summary>
/// <remarks>
/// Implements IList interface with 1 restriction - does not allow double addition of same item to
/// the collection.
/// For all methods (except Inser) that modify the collection behavior is to ignore add/set request,
/// but still notify the Speller.
/// In case of Insert an exception is thrown if the item already exists in the collection.
///
/// There is a restriction on kinds of supported Uri objects, which is enforced in <see cref="ValidateUri"/> method.
/// Refer to this method for supported types of URIs.
/// </remarks>
internal class CustomDictionarySources : IList<Uri>, IList
{
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
#region constructors
internal CustomDictionarySources(TextBoxBase owner)
{
_owner = owner;
_uriList = new List<Uri>();
}
#endregion constructors
//------------------------------------------------------
//
// Interface implementations
//
//------------------------------------------------------
#region Interface implementations
#region IEnumerable<Uri> Members
public IEnumerator<Uri> GetEnumerator()
{
return _uriList.GetEnumerator();
}
#endregion
#region IEnumerable Members
IEnumerator IEnumerable.GetEnumerator()
{
return _uriList.GetEnumerator();
}
#endregion
#endregion Interface implementations
#region IList<Uri> Members
int IList<Uri>.IndexOf(Uri item)
{
return _uriList.IndexOf(item);
}
/// <summary>
/// Implementation of Insert method. A restriction added by this implementation is that
/// it will throw exception if the item was already added previously.
/// This is to avoid ambiguity in respect to the expected position (index) of the inserted item.
/// Caller will have to check first if item was already added.
/// </summary>
/// <param name="index"></param>
/// <param name="item"></param>
void IList<Uri>.Insert(int index, Uri item)
{
if (_uriList.Contains(item))
{
throw new ArgumentException(SR.Get(SRID.CustomDictionaryItemAlreadyExists), "item");
}
ValidateUri(item);
_uriList.Insert(index, item);
if (Speller != null)
{
Speller.OnDictionaryUriAdded(item);
}
}
void IList<Uri>.RemoveAt(int index)
{
Uri uri = _uriList[index];
_uriList.RemoveAt(index);
if (Speller != null)
{
Speller.OnDictionaryUriRemoved(uri);
}
}
/// <summary>
/// Sets value at specified index.
/// Speller is notified that value at the index is being replaced, which means
/// current value at given offset is removed, and new value is added at the same index.
/// </summary>
/// <param name="index"></param>
/// <returns></returns>
Uri IList<Uri>.this[int index]
{
get
{
return _uriList[index];
}
set
{
ValidateUri(value);
Uri oldUri = _uriList[index];
if (Speller != null)
{
Speller.OnDictionaryUriRemoved(oldUri);
}
_uriList[index] = value;
if (Speller != null)
{
Speller.OnDictionaryUriAdded(value);
}
}
}
#endregion
#region ICollection<Uri> Members
/// <summary>
/// Adds new item to the internal collection.
/// Duplicate items ARE NOT added, but Speller is still notified.
/// </summary>
/// <param name="item"></param>
void ICollection<Uri>.Add(Uri item)
{
ValidateUri(item);
if (!_uriList.Contains(item))
{
_uriList.Add(item);
}
if (Speller != null)
{
Speller.OnDictionaryUriAdded(item);
}
}
void ICollection<Uri>.Clear()
{
_uriList.Clear();
if (Speller != null)
{
Speller.OnDictionaryUriCollectionCleared();
}
}
bool ICollection<Uri>.Contains(Uri item)
{
return _uriList.Contains(item);
}
void ICollection<Uri>.CopyTo(Uri[] array, int arrayIndex)
{
_uriList.CopyTo(array, arrayIndex);
}
int ICollection<Uri>.Count
{
get
{
return _uriList.Count;
}
}
bool ICollection<Uri>.IsReadOnly
{
get
{
return ((ICollection<Uri>)_uriList).IsReadOnly;
}
}
bool ICollection<Uri>.Remove(Uri item)
{
bool removed = _uriList.Remove(item);
if (removed && (Speller != null))
{
Speller.OnDictionaryUriRemoved(item);
}
return removed;
}
#endregion
#region IList Members
/// <summary>
/// See generic IList'Uri implementation notes.
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
int IList.Add(object value)
{
((IList<Uri>)this).Add((Uri)value);
return _uriList.IndexOf((Uri)value);
}
void IList.Clear()
{
((IList<Uri>)this).Clear();
}
bool IList.Contains(object value)
{
return ((IList)_uriList).Contains(value);
}
int IList.IndexOf(object value)
{
return ((IList)_uriList).IndexOf(value);
}
void IList.Insert(int index, object value)
{
((IList<Uri>)this).Insert(index, (Uri)value);
}
bool IList.IsFixedSize
{
get
{
return ((IList)_uriList).IsFixedSize;
}
}
bool IList.IsReadOnly
{
get
{
return ((IList)_uriList).IsReadOnly;
}
}
void IList.Remove(object value)
{
((IList<Uri>)this).Remove((Uri)value);
}
void IList.RemoveAt(int index)
{
((IList<Uri>)this).RemoveAt(index);
}
object IList.this[int index]
{
get
{
return _uriList[index];
}
set
{
((IList<Uri>)this)[index] = (Uri)value;
}
}
#endregion
#region ICollection Members
void ICollection.CopyTo(Array array, int index)
{
((ICollection)_uriList).CopyTo(array, index);
}
int ICollection.Count
{
get { return ((IList<Uri>)this).Count; }
}
bool ICollection.IsSynchronized
{
get
{
return ((ICollection)_uriList).IsSynchronized;
}
}
object ICollection.SyncRoot
{
get
{
return ((ICollection)_uriList).SyncRoot;
}
}
#endregion
//------------------------------------------------------
//
// Private Properties
//
//------------------------------------------------------
#region Private Properties
private Speller Speller
{
get
{
if (_owner.TextEditor == null)
{
return null;
}
return _owner.TextEditor.Speller;
}
}
#endregion Private Properties
//------------------------------------------------------
//
// Private Methods
//
//------------------------------------------------------
#region Private Methods
/// <summary>
/// Makes sure Uri is of supported kind. Throws exception for unsupported URI type.
/// Supported URI types [please keep this list updated]
/// 1. Local path
/// 2. Relative path
/// 3. UNC path
/// 4. Pack URI
/// </summary>
/// <param name="item"></param>
private static void ValidateUri(Uri item)
{
if (item == null)
{
throw new ArgumentException(SR.Get(SRID.CustomDictionaryNullItem));
}
if (item.IsAbsoluteUri)
{
if (!(item.IsUnc || item.IsFile || System.IO.Packaging.PackUriHelper.IsPackUri(item)))
{
throw new NotSupportedException(SR.Get(SRID.CustomDictionarySourcesUnsupportedURI));
}
}
}
#endregion Private Methods
//------------------------------------------------------
//
// Private Fields
//
//------------------------------------------------------
#region Private Fields
private readonly List<Uri> _uriList;
private readonly TextBoxBase _owner;
#endregion Private Fields
}
}
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