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//-----------------------------------------------------------------------------
//
// <copyright file="AnnotationStore.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// Description:
// The AnnotationStore abstract class provides the basic API for
// storing and retrieving annotations.
// Spec: http://team/sites/ag/Specifications/CAF%20Storage%20Spec.doc
//
// History:
// 10/04/2002: rruiz: Added header comment to AnnotationStore.cs.
// 06/01/2003: LGolding: Ported to WCP tree.
// 07/17/2003: rruiz: Changed from interface to abstract class; updated API
// as per spec.
//
//-----------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using System.Xml;
using System.Windows.Annotations;
using System.Windows.Markup;
namespace System.Windows.Annotations.Storage
{
/// <summary>
/// The AnnotationStore abstract class provides the basic API for
/// storing and retrieving annotations.
/// </summary>
public abstract class AnnotationStore : IDisposable
{
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
#region Constructors
/// <summary>
/// Creates an instance of an annotation store.
/// </summary>
protected AnnotationStore()
{
}
/// <summary>
/// Guarantees that Dispose() will eventually be called on this
/// instance.
/// </summary>
~AnnotationStore()
{
Dispose(false);
}
#endregion Constructors
//------------------------------------------------------
//
// Public Methods
//
//------------------------------------------------------
#region Public Methods
/// <summary>
/// Add a new annotation to this store. The new annotation's Id
/// is set to a new value.
/// </summary>
/// <param name="newAnnotation">the annotation to be added to the store</param>
/// <exception cref="ArgumentNullException">newAnnotation is null</exception>
/// <exception cref="ArgumentException">newAnnotation already exists in this store, as determined by its Id</exception>
/// <exception cref="ObjectDisposedException">if object has been disposed</exception>
public abstract void AddAnnotation(Annotation newAnnotation);
/// <summary>
/// Delete the specified annotation.
/// </summary>
/// <param name="annotationId">the Id of the annotation to be deleted</param>
/// <returns>the annotation that was deleted</returns>
/// <exception cref="ObjectDisposedException">if object has been disposed</exception>
public abstract Annotation DeleteAnnotation(Guid annotationId);
/// <summary>
/// Queries the AnnotationStore for annotations that have an anchor
/// that contains a locator that begins with the locator parts
/// in anchorLocator.
/// </summary>
/// <param name="anchorLocator">the locator we are looking for</param>
/// <returns>
/// A list of annotations that have locators in their anchors
/// starting with the same locator parts list as of the input locator
/// Can return an empty list, but never null.
/// </returns>
/// <exception cref="ObjectDisposedException">if object has been disposed</exception>
public abstract IList<Annotation> GetAnnotations(ContentLocator anchorLocator);
/// <summary>
/// Returns a list of all annotations in the store
/// </summary>
/// <exception cref="ObjectDisposedException">if object has been disposed</exception>
/// <returns>annotations list. Can return an empty list, but never null.</returns>
public abstract IList <Annotation> GetAnnotations();
/// <summary>
/// Finds annotation by Id
/// </summary>
/// <param name="annotationId"></param>
/// <exception cref="ObjectDisposedException">if object has been disposed</exception>
/// <returns>The annotation. Null if the annotation does not exists</returns>
public abstract Annotation GetAnnotation(Guid annotationId);
/// <summary>
/// Causes any buffered data to be written to the underlying storage
/// mechanism. Gets called after each operation if
/// AutoFlush is set to true.
/// </summary>
/// <remarks>
/// Applications that have an explicit save model may choose to call
/// this method directly when appropriate. Applications that have an
/// implied save model, see AutoFlush.
/// </remarks>
/// <exception cref="ObjectDisposedException">if object has been disposed</exception>
/// <seealso cref="AutoFlush"/>
public abstract void Flush();
/// <summary>
/// Disposes of any managed and unmanaged resources used by this
/// store.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Operators
//
//------------------------------------------------------
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
#region Public Properties
/// <summary>
/// When set to true an implementation should call Flush()
/// as a side-effect after each operation.
/// </summary>
/// <value>
/// true if the implementation is set to call Flush() after
/// each operation; false otherwise
/// </value>
public abstract bool AutoFlush { get; set; }
#endregion Public Properties
//------------------------------------------------------
//
// Public Events
//
//------------------------------------------------------
#region Public Events
/// <summary>
/// Event fired when annotations are added or deleted from the
/// AnnotationStore.
/// </summary>
public event StoreContentChangedEventHandler StoreContentChanged;
/// <summary>
/// Event fired when an author on any Annotation in this
/// AnnotationStore changes. This event is useful if you are
/// interested in listening to all annotations from this store
/// without registering on each individually.
/// </summary>
public event AnnotationAuthorChangedEventHandler AuthorChanged;
/// <summary>
/// Event fired when an anchor on any Annotation in this
/// AnnotationStore changes. This event is useful if you are
/// interested in listening to all annotations from this store
/// without registering on each individually.
/// </summary>
public event AnnotationResourceChangedEventHandler AnchorChanged;
/// <summary>
/// Event fired when a cargo on any Annotation in this
/// AnnotationStore changes. This event is useful if you are
/// interested in listening to all annotations from this store
/// without registering on each individually.
/// </summary>
public event AnnotationResourceChangedEventHandler CargoChanged;
#endregion Public Events
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
/// <summary>
/// Disposes of the resources (other than memory) used by the store.
/// </summary>
/// <param name="disposing">true to release both managed and unmanaged
/// resources; false to release only unmanaged resources</param>
protected virtual void Dispose(bool disposing)
{
lock (SyncRoot)
{
if (!_disposed)
{
if (disposing)
{
// Do nothing here - subclasses will override this
// method and dispose of things as appropriate
}
_disposed = true;
}
}
}
/// <summary>
/// Should be called when any annotation's author changes.
/// This will fire the AuthorChanged event and cause a flush
/// if AutoFlush is true.
/// </summary>
/// <param name="args">the args for the event</param>
protected virtual void OnAuthorChanged(AnnotationAuthorChangedEventArgs args)
{
AnnotationAuthorChangedEventHandler authorChanged = null;
// Ignore null authors added to an annotation
if (args.Author == null)
return;
lock (SyncRoot)
{
authorChanged = AuthorChanged;
}
if (AutoFlush)
{
Flush();
}
if (authorChanged != null)
{
authorChanged(this, args);
}
}
/// <summary>
/// Should be called when any annotation's anchor changes.
/// This will fire the AnchorChanged event and cause a flush
/// if AutoFlush is true.
/// </summary>
/// <param name="args">the args for the event</param>
protected virtual void OnAnchorChanged(AnnotationResourceChangedEventArgs args)
{
AnnotationResourceChangedEventHandler anchorChanged = null;
// Ignore null resources added to an annotation
if (args.Resource == null)
return;
lock (SyncRoot)
{
anchorChanged = AnchorChanged;
}
if (AutoFlush)
{
Flush();
}
if (anchorChanged != null)
{
anchorChanged(this, args);
}
}
/// <summary>
/// Should be called when any annotation's cargo changes.
/// This will fire the CargoChanged event and cause a flush
/// if AutoFlush is true.
/// </summary>
/// <param name="args">the args for the event</param>
protected virtual void OnCargoChanged(AnnotationResourceChangedEventArgs args)
{
AnnotationResourceChangedEventHandler cargoChanged = null;
// Ignore null resources added to an annotation
if (args.Resource == null)
return;
lock (SyncRoot)
{
cargoChanged = CargoChanged;
}
if (AutoFlush)
{
Flush();
}
if (cargoChanged != null)
{
cargoChanged(this, args);
}
}
/// <summary>
/// Should be called after every operation in order to trigger
/// events and to perform an automatic flush if AutoFlush is true.
/// </summary>
/// <param name="e">arguments for the event to fire</param>
protected virtual void OnStoreContentChanged(StoreContentChangedEventArgs e)
{
StoreContentChangedEventHandler storeContentChanged = null;
lock (SyncRoot)
{
storeContentChanged = StoreContentChanged;
}
if (AutoFlush)
{
Flush();
}
if (storeContentChanged != null)
{
storeContentChanged(this, e);
}
}
#endregion Protected Methods
//------------------------------------------------------
//
// Protected Properties
//
//------------------------------------------------------
#region Protected Properties
/// <summary>
/// This object should be used for synchronization
/// by all AnnotationStore implementations
/// </summary>
/// <value>the lock object</value>
protected object SyncRoot
{
get
{
return lockObject;
}
}
/// <summary>
/// Is this store disposed
/// </summary>
/// <value></value>
protected bool IsDisposed
{
get
{
return _disposed;
}
}
#endregion Protected Properties
//------------------------------------------------------
//
// Private Fields
//
//------------------------------------------------------
#region Private Fields
// Tracks the state of this store - closed or not
private bool _disposed = false;
/// Private object used for synchronization
private Object lockObject = new Object();
#endregion Private Fields
}
}
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