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//---------------------------------------------------------------------------
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// File: UIElementIsland.cs
//
// Description: UIElement layout island.
//
//---------------------------------------------------------------------------
using System;
using System.Collections.Generic; // List<T>
using System.Collections.ObjectModel; // ReadOnlyCollection<T>
using System.Windows; // UIElement
using System.Windows.Media; // Visual
namespace MS.Internal.Documents
{
/// <summary>
/// UIElement layout island.
/// </summary>
internal class UIElementIsland : ContainerVisual, IContentHost, IDisposable
{
//-------------------------------------------------------------------
//
// Constructors
//
//-------------------------------------------------------------------
#region Constructors
/// <summary>
/// Create an instance of a UIElementIsland.
/// </summary>
internal UIElementIsland(UIElement child)
{
SetFlags(true, VisualFlags.IsLayoutIslandRoot);
_child = child;
if (_child != null)
{
// Disconnect visual from its old parent, if necessary.
Visual currentParent = VisualTreeHelper.GetParent(_child) as Visual;
if (currentParent != null)
{
Invariant.Assert(currentParent is UIElementIsland, "Parent should always be a UIElementIsland.");
((UIElementIsland)currentParent).Dispose();
}
// Notify the Visual layer that a new child appeared.
Children.Add(_child);
}
}
#endregion Constructors
//-------------------------------------------------------------------
//
// Internal Methods
//
//-------------------------------------------------------------------
#region Internal Methods
/// <summary>
/// Do layout of entire UIElement Island.
/// </summary>
/// <param name="availableSize">Avalilable slot size of the UIElement Island.</param>
/// <param name="horizontalAutoSize">Whether horizontal autosizing is enabled.</param>
/// <param name="verticalAutoSize">Whether vertical autosizing is enabled.</param>
/// <returns>The size of the UIElement Island.</returns>
internal Size DoLayout(Size availableSize, bool horizontalAutoSize, bool verticalAutoSize)
{
Size islandSize = new Size();
if (_child != null)
{
// Get FlowDirection from logical parent and set it on UIElemntIsland
// to get layout mirroring provided by the layout system.
if (_child is FrameworkElement && ((FrameworkElement)_child).Parent != null)
{
SetValue(FrameworkElement.FlowDirectionProperty, ((FrameworkElement)_child).Parent.GetValue(FrameworkElement.FlowDirectionProperty));
}
try
{
_layoutInProgress = true;
// Measure UIElement
_child.Measure(availableSize);
// Arrange UIElement
islandSize.Width = horizontalAutoSize ? _child.DesiredSize.Width : availableSize.Width;
islandSize.Height = verticalAutoSize ? _child.DesiredSize.Height : availableSize.Height;
_child.Arrange(new Rect(islandSize));
}
finally
{
_layoutInProgress = false;
}
}
return islandSize;
}
#endregion Internal Methods
//-------------------------------------------------------------------
//
// Internal Properties
//
//-------------------------------------------------------------------
#region Internal Properties
/// <summary>
/// Root of UIElement island.
/// </summary>
internal UIElement Root
{
get
{
return _child;
}
}
#endregion Internal Properties
//-------------------------------------------------------------------
//
// Internal Events
//
//-------------------------------------------------------------------
#region Internal Events
/// <summary>
/// Fired after DesiredSize for child UIElement has been changed.
/// </summary>
internal event DesiredSizeChangedEventHandler DesiredSizeChanged;
#endregion Internal Events
//-------------------------------------------------------------------
//
// Private Fields
//
//-------------------------------------------------------------------
#region Private Fields
private UIElement _child; // Hosted UIElement root.
private bool _layoutInProgress; // Whether layout is in progress.
#endregion Private Fields
//-------------------------------------------------------------------
//
// IDisposable Members
//
//-------------------------------------------------------------------
#region IDisposable Members
/// <summary>
/// <see cref="IDisposable.Dispose"/>
/// </summary>
public void Dispose()
{
if (_child != null)
{
Children.Clear();
_child = null;
}
GC.SuppressFinalize(this);
}
#endregion IDisposable Members
//-------------------------------------------------------------------
//
// IContentHost Members
//
//-------------------------------------------------------------------
#region IContentHost Members
/// <summary>
/// <see cref="IContentHost.InputHitTest"/>
/// </summary>
IInputElement IContentHost.InputHitTest(Point point)
{
// UIElementIsland only hosts UIElements, which can be found by the
// normal hit-testing logic, so we don't need to provide our own
// hit-testing implementation.
return null;
}
/// <summary>
/// <see cref="IContentHost.GetRectangles"/>
/// </summary>
ReadOnlyCollection<Rect> IContentHost.GetRectangles(ContentElement child)
{
return new ReadOnlyCollection<Rect>(new List<Rect>());
}
/// <summary>
/// <see cref="IContentHost.HostedElements"/>
/// </summary>
IEnumerator<IInputElement> IContentHost.HostedElements
{
get
{
List<IInputElement> hostedElements = new List<IInputElement>();
if (_child != null)
{
hostedElements.Add(_child);
}
return hostedElements.GetEnumerator();
}
}
/// <summary>
/// <see cref="IContentHost.OnChildDesiredSizeChanged"/>
/// </summary>
void IContentHost.OnChildDesiredSizeChanged(UIElement child)
{
Invariant.Assert(child == _child);
if (!_layoutInProgress && DesiredSizeChanged != null)
{
DesiredSizeChanged(this, new DesiredSizeChangedEventArgs(child));
}
}
#endregion IContentHost Members
}
/// <summary>
/// DesiredSizeChanged event handler.
/// </summary>
internal delegate void DesiredSizeChangedEventHandler(object sender, DesiredSizeChangedEventArgs e);
/// <summary>
/// Event arguments for the DesiredSizeChanged event.
/// </summary>
internal class DesiredSizeChangedEventArgs : EventArgs
{
/// <summary>
/// Constructor.
/// </summary>
/// <param name="child">UIElement for which DesiredSize has been changed.</param>
internal DesiredSizeChangedEventArgs(UIElement child)
{
_child = child;
}
/// <summary>
/// UIElement for which DesiredSize has been changed.
/// </summary>
internal UIElement Child
{
get { return _child; }
}
/// <summary>
/// UIElement for which DesiredSize has been changed.
/// </summary>
private readonly UIElement _child;
}
}
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