15 writes to Offset
PresentationFramework (15)
src\Framework\System\Windows\Controls\ItemContainerGenerator.cs (15)
1535_cachedState.Offset += newOffset - offset; 1552_cachedState.Offset += count; 1561_cachedState.Offset += count; 1568_cachedState.Offset = 0; 1576_cachedState.Offset += _cachedState.Count; 1668state.Offset = index; 1675state.Offset = 0; 2902if (++state.Offset >= ItemCount) 2905state.Offset = 0; 2915if (--state.Offset < 0) 2918state.Offset = state.Block.ItemCount - 1; 2931state.Offset += count; 2937state.Offset = 0; 2953state.Offset -= count; 2959state.Offset = state.Block.ItemCount - 1;
12 references to Offset
PresentationFramework (12)
src\Framework\System\Windows\Controls\ItemContainerGenerator.cs (12)
1442_factory.Realize(uBlock, _cachedState.Offset, item, container); 1445_factory.SetAlternationIndex(_cachedState.Block, _cachedState.Offset, _direction); 1453container = rib.ContainerAt(_cachedState.Offset); 1531if (block == _cachedState.Block && offset <= _cachedState.Offset && 1532_cachedState.Offset < offset + count) 1550else if (offset < _cachedState.Count + _cachedState.Offset) 1556else if (offset == _cachedState.Count + _cachedState.Offset) 1564else if (_cachedState.Offset == _cachedState.Block.ItemCount) 2929if (count < ItemCount - state.Offset) 2935count = ItemCount - state.Offset; 2951if (count <= state.Offset) 2957count = state.Offset + 1;