2 implementations of ISpellerSegment
PresentationFramework (2)
src\Framework\System\Windows\Documents\NLGSpellerInterop.cs (1)
626private class SpellerSegment : ISpellerSegment, IDisposable
src\Framework\System\Windows\Documents\WinRTSpellerInterop.cs (1)
983private class SpellerSegment: ISpellerSegment
18 references to ISpellerSegment
PresentationFramework (18)
src\Framework\System\Windows\Documents\NLGSpellerInterop.cs (8)
704List<ISpellerSegment> subSegments = new List<ISpellerSegment>(); 725public IReadOnlyList<ISpellerSegment> SubSegments 916private IReadOnlyList<ISpellerSegment> _subSegments = null; 953List<ISpellerSegment> segments = new List<ISpellerSegment>(); 979public IReadOnlyList<ISpellerSegment> Segments 1057private IReadOnlyList<ISpellerSegment> _segments;
src\Framework\System\Windows\Documents\Speller.cs (3)
950private bool ScanErrorTextSegment(SpellerInteropBase.ISpellerSegment textSegment, object o) 998private bool ScanTextSegment(SpellerInteropBase.ISpellerSegment textSegment, object o) 1496private bool ExpandToWordBreakCallback(SpellerInteropBase.ISpellerSegment textSegment, object o)
src\Framework\System\Windows\Documents\SpellerInteropBase.cs (3)
18internal delegate bool EnumTextSegmentsCallback(ISpellerSegment textSegment, object data); 37IReadOnlyList<ISpellerSegment> SubSegments { get; } 68IReadOnlyList<ISpellerSegment> Segments { get; }
src\Framework\System\Windows\Documents\WinRTSpellerInterop.cs (4)
997_empty = new List<ISpellerSegment>().AsReadOnly(); 1049public IReadOnlyList<ISpellerSegment> SubSegments 1111private static readonly IReadOnlyList<ISpellerSegment> _empty; 1137public IReadOnlyList<ISpellerSegment> Segments