1 write to _text
PresentationFramework (1)
src\Framework\System\Windows\Documents\Speller.cs (1)
1795
_text
= new char[maxChars];
5 references to _text
PresentationFramework (5)
src\Framework\System\Windows\Documents\Speller.cs (5)
1821
runCount = Math.Min(runCount,
_text
.Length - _textLength);
1824
position.GetTextInRun(LogicalDirection.Forward,
_text
, _textLength, runCount);
1856
_text
[_textLength] = ' ';
1864
_text
[_textLength] = '\xf8ff'; // Unicode private use.
1916
get { return
_text
; }