13 references to InternalDynamicRenderer
PresentationFramework (13)
src\Framework\MS\Internal\Ink\EditingCoordinator.cs (6)
669
if (ActiveEditingBehavior == InkCollectionBehavior && _inkCanvas.
InternalDynamicRenderer
!= null)
674
_inkCanvas.
InternalDynamicRenderer
.Enabled = false;
675
_inkCanvas.
InternalDynamicRenderer
.Enabled = true;
957
if ( ActiveEditingBehavior == InkCollectionBehavior && _inkCanvas.
InternalDynamicRenderer
!= null )
962
_inkCanvas.
InternalDynamicRenderer
.Enabled = false;
963
_inkCanvas.
InternalDynamicRenderer
.Enabled = true;
src\Framework\MS\Internal\Ink\InkCollectionBehavior.cs (6)
210
if (InkCanvas.
InternalDynamicRenderer
!= null)
212
InkCanvas.
InternalDynamicRenderer
.Enabled = true;
229
if (InkCanvas.
InternalDynamicRenderer
!= null)
231
InkCanvas.
InternalDynamicRenderer
.Enabled = false;
285
if ( InkCanvas.
InternalDynamicRenderer
!= null && inputDevice != null )
289
InkCanvas.
InternalDynamicRenderer
.Reset(stylusDevice, stylusPoints);
src\Framework\System\Windows\Controls\InkCanvas.cs (1)
2047
return
InternalDynamicRenderer
;