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//---------------------------------------------------------------------------
//
// <copyright file="RenderingBiasValidation.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
//
//---------------------------------------------------------------------------
#if PRESENTATION_CORE
using SR=MS.Internal.PresentationCore.SR;
using SRID=MS.Internal.PresentationCore.SRID;
#else
using SR=System.Windows.SR;
using SRID=System.Windows.SRID;
#endif
namespace System.Windows.Media.Effects
{
internal static partial class ValidateEnums
{
/// <summary>
/// Returns whether or not an enumeration instance a valid value.
/// This method is designed to be used with ValidateValueCallback, and thus
/// matches it's prototype.
/// </summary>
/// <param name="valueObject">
/// Enumeration value to validate.
/// </param>
/// <returns> 'true' if the enumeration contains a valid value, 'false' otherwise. </returns>
public static bool IsRenderingBiasValid(object valueObject)
{
RenderingBias value = (RenderingBias) valueObject;
return (value == RenderingBias.Performance) ||
(value == RenderingBias.Quality);
}
}
}
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