Core\CSharp\MS\Internal\Media3D\M3DUtil.cs (10)
36u*v0.Y + v*v1.Y + w*v2.Y,
58if (point.Y < bounds.Y)
60bounds.SizeY += (bounds.Y - point.Y);
61bounds.Y = point.Y;
63else if (point.Y > (bounds.Y + bounds.SizeY))
65bounds.SizeY = point.Y - bounds.Y;
97Rect3D newBounds = new Rect3D(p.X, p.Y, p.Z, 0, 0, 0);
350Rect3D newBounds = new Rect3D(p.X, p.Y, p.Z, 0, 0, 0);