Core\CSharp\MS\Internal\Media3D\M3DUtil.cs (10)
37u*v0.Z + v*v1.Z + w*v2.Z);
68if (point.Z < bounds.Z)
70bounds.SizeZ += (bounds.Z - point.Z);
71bounds.Z = point.Z;
73else if (point.Z > (bounds.Z + bounds.SizeZ))
75bounds.SizeZ = point.Z - bounds.Z;
97Rect3D newBounds = new Rect3D(p.X, p.Y, p.Z, 0, 0, 0);
350Rect3D newBounds = new Rect3D(p.X, p.Y, p.Z, 0, 0, 0);