1 write to _boolRegisters
PresentationCore (1)
Core\CSharp\System\Windows\Media\Effects\ShaderEffect.cs (1)
414
StashInPosition(ref
_boolRegisters
, registerIndex, (bool)newValue, registerMax, ref _boolCount);
5 references to _boolRegisters
PresentationCore (5)
Core\CSharp\System\Windows\Media\Effects\ShaderEffect.cs (5)
216
_boolCount > 0 ||
_boolRegisters
!= null)
677
AppendRegisters(channel,
_boolRegisters
);
680
if (
_boolRegisters
!= null)
682
for (int i = 0; i <
_boolRegisters
.Count; i++)
684
bool? v =
_boolRegisters
[i];