10 writes to _interlockState
PresentationCore (10)
Core\CSharp\System\Windows\Media\MediaContext.cs (10)
720_interlockState = InterlockState.WaitingForNextFrame; 765_interlockState = InterlockState.Idle; 1011_interlockState = InterlockState.Idle; 1026_interlockState = InterlockState.Disabled; 1326_interlockState = InterlockState.RequestedStart; 1366_interlockState = InterlockState.Disabled; 2231_interlockState = InterlockState.WaitingForResponse; 2348_interlockState = InterlockState.Idle; 2369_interlockState = InterlockState.Idle; 2650_interlockState = InterlockState.Idle;
15 references to _interlockState
PresentationCore (15)
Core\CSharp\System\Windows\Media\MediaContext.cs (15)
744Debug.Assert(_interlockState == InterlockState.WaitingForResponse, 1002if (_interlockState == InterlockState.RequestedStart) 1129if (_interlockState != InterlockState.Disabled) 1344bool interlockDisabled = (_interlockState == InterlockState.Disabled); 1346if (_interlockState == InterlockState.WaitingForResponse) 1392Debug.Assert(_interlockState == InterlockState.Disabled, 2328if (_interlockState == InterlockState.WaitingForResponse) 2340} while (_interlockState == InterlockState.WaitingForResponse); 2354if (_interlockState == InterlockState.WaitingForResponse) 2362} while (_interlockState == InterlockState.WaitingForResponse); 2626Debug.Assert(_interlockState == InterlockState.WaitingForNextFrame 2926return (_interlockState == InterlockState.WaitingForNextFrame || 2927_interlockState == InterlockState.WaitingForResponse); 2939return ( _interlockState != InterlockState.Disabled 2940&& _interlockState != InterlockState.RequestedStart);