10 writes to _interlockState
PresentationCore (10)
Core\CSharp\System\Windows\Media\MediaContext.cs (10)
720
_interlockState
= InterlockState.WaitingForNextFrame;
765
_interlockState
= InterlockState.Idle;
1011
_interlockState
= InterlockState.Idle;
1026
_interlockState
= InterlockState.Disabled;
1326
_interlockState
= InterlockState.RequestedStart;
1366
_interlockState
= InterlockState.Disabled;
2231
_interlockState
= InterlockState.WaitingForResponse;
2348
_interlockState
= InterlockState.Idle;
2369
_interlockState
= InterlockState.Idle;
2650
_interlockState
= InterlockState.Idle;
15 references to _interlockState
PresentationCore (15)
Core\CSharp\System\Windows\Media\MediaContext.cs (15)
744
Debug.Assert(
_interlockState
== InterlockState.WaitingForResponse,
1002
if (
_interlockState
== InterlockState.RequestedStart)
1129
if (
_interlockState
!= InterlockState.Disabled)
1344
bool interlockDisabled = (
_interlockState
== InterlockState.Disabled);
1346
if (
_interlockState
== InterlockState.WaitingForResponse)
1392
Debug.Assert(
_interlockState
== InterlockState.Disabled,
2328
if (
_interlockState
== InterlockState.WaitingForResponse)
2340
} while (
_interlockState
== InterlockState.WaitingForResponse);
2354
if (
_interlockState
== InterlockState.WaitingForResponse)
2362
} while (
_interlockState
== InterlockState.WaitingForResponse);
2626
Debug.Assert(
_interlockState
== InterlockState.WaitingForNextFrame
2926
return (
_interlockState
== InterlockState.WaitingForNextFrame ||
2927
_interlockState
== InterlockState.WaitingForResponse);
2939
return (
_interlockState
!= InterlockState.Disabled
2940
&&
_interlockState
!= InterlockState.RequestedStart);