5 writes to _m34
PresentationCore (5)
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (5)
106_m34 = m34; 303_m31 *= scale.Z; _m32 *= scale.Z; _m33 *= scale.Z; _m34 *= scale.Z; 376_m31 *= scale.Z; _m32 *= scale.Z; _m33 *= scale.Z; _m34 *= scale.Z; 944_m34 = value; 1367_m34 = z32 * rcp;
32 references to _m34
PresentationCore (32)
Core\CSharp\System\Windows\Media3D\Generated\Matrix3D.cs (1)
406_m34,
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (31)
163_m31 == 0.0 && _m32 == 0.0 && _m33 == 1.0 && _m34 == 0.0 && 334tmp = _m34 * center.X; 336tmp = _m34 * center.Y; 338tmp = _m34 * center.Z; 372_m44 += _m14 * csx + _m24 * csy + _m34 * csz; 403_m31 += _m34 * offset.X; _m32 += _m34 * offset.Y; _m33 += _m34 * offset.Z; 423_m44 += _m14 * offset.X + _m24 * offset.Y + _m34 * offset.Z; 460matrix1._m13 * matrix2._m34 + matrix1._m14 * matrix2._m44, 468matrix1._m23 * matrix2._m34 + matrix1._m24 * matrix2._m44, 470matrix1._m33 * matrix2._m31 + matrix1._m34 * matrix2._offsetX, 472matrix1._m33 * matrix2._m32 + matrix1._m34 * matrix2._offsetY, 474matrix1._m33 * matrix2._m33 + matrix1._m34 * matrix2._offsetZ, 476matrix1._m33 * matrix2._m34 + matrix1._m34 * matrix2._m44, 484matrix1._offsetZ * matrix2._m34 + matrix1._m44 * matrix2._m44); 601(_m14 == 0.0 && _m24 == 0.0 && _m34 == 0.0 && _m44 == 1.0)); 631double y02 = _m13 * _m34 - _m33 * _m14; 633double y12 = _m23 * _m34 - _m33 * _m24; 635double y23 = _m33 * _m44 - _offsetZ * _m34; 935return _m34; 1152double w = x*_m14 + y*_m24 + z*_m34 + _m44; 1177point.W = x*_m14 + y*_m24 + z*_m34 + w*_m44; 1300double y02 = _m13 * _m34 - _m33 * _m14; 1302double y12 = _m23 * _m34 - _m33 * _m24; 1304double y23 = _m33 * _m44 - _offsetZ * _m34; 1346double z32 = _m24 * y02 - _m34 * y01 - _m14 * y12; 1348double z12 = _m34 * y03 - _m44 * y02 - _m14 * y23; 1349double z02 = _m24 * y23 - _m34 * y13 + _m44 * y12; 1417(_m31 == 0.0) && (_m32 == 0.0) && (_m33 == 0.0 || _m33 == 1.0) && (_m34 == 0.0) &&