1 write to _initialRadius
PresentationCore (1)
Core\CSharp\System\Windows\Input\InertiaExpansionBehavior.cs (1)
88_initialRadius = value;
2 references to _initialRadius
PresentationCore (2)
Core\CSharp\System\Windows\Input\InertiaExpansionBehavior.cs (2)
84get { return _initialRadius; } 123behavior2D.InitialRadius = (float)behavior._initialRadius;