1 write to _rootData
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (1)
666
rootClock.
_rootData
= new RootData(); // Create a RootData to hold root specific information.
29 references to _rootData
PresentationCore (29)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (29)
557
return current.
_rootData
.CurrentAdjustedGlobalTime;
783
return
_rootData
.InteractiveSpeedRatio;
878
_rootData
.PendingSeekDestination = destination;
967
_rootData
.PendingSpeedRatio = ratio;
995
_rootData
.PendingSeekDestination = effectiveDuration.Value; // Seek to the end time
1012
_rootData
.PendingSeekDestination = null;
1474
returnValue =
_rootData
.DesiredFrameRate;
1803
Debug.Assert(
_rootData
!= null);
1806
if (
_rootData
.PendingSeekDestination.HasValue && !HasDescendantsWithUnresolvedDuration)
1811
_beginTime = CurrentGlobalTime - DivideTimeSpan(
_rootData
.PendingSeekDestination.Value, _appliedSpeedRatio);
1820
_rootData
.PendingSeekDestination = null;
1846
else if ((IsInteractivelyPaused ||
_rootData
.InteractiveSpeedRatio == 0) &&
1867
if (
_rootData
.PendingSpeedRatio.HasValue)
1869
double pendingSpeedRatio =
_rootData
.PendingSpeedRatio.Value * _timeline.SpeedRatio;
1904
_rootData
.InteractiveSpeedRatio =
_rootData
.PendingSpeedRatio.Value;
1907
_rootData
.PendingSpeedRatio = null;
1921
_rootData
.LastAdjustedGlobalTime =
_rootData
.CurrentAdjustedGlobalTime;
1922
_rootData
.CurrentAdjustedGlobalTime = GetCurrentDesiredFrameTime(_timeManager.InternalCurrentGlobalTime);
1936
Debug.Assert(
_rootData
.DesiredFrameRate > 0);
1939
TimeSpan nextDesiredTick = InternalNextTickNeededTime == TimeSpan.Zero ?
_rootData
.CurrentAdjustedGlobalTime
3095
Debug.Assert(
_rootData
!= null, "A root Clock must have the _rootData structure initialized.");
3096
HasSeekOccuredAfterLastTick = seekedAlignedToLastTick || (
_rootData
.PendingSeekDestination != null); // We may have a seek request pending
3117
parentTime =
_rootData
.CurrentAdjustedGlobalTime;
3125
_rootData
.LastAdjustedGlobalTime);
3538
Debug.Assert(
_rootData
.DesiredFrameRate > 0);
3540
Int64 desiredFrameRate =
_rootData
.DesiredFrameRate;
3611
_rootData
.DesiredFrameRate = desiredFrameRate.Value;