1 write to Angle
PresentationCore (1)
Core\CSharp\System\Windows\Media3D\AxisAngleRotation3D.cs (1)
38Angle = angle;
2 references to Angle
PresentationCore (2)
Core\CSharp\System\Windows\Media3D\AxisAngleRotation3D.cs (1)
85_cachedQuaternionValue = new Quaternion(axis, Angle);
Core\CSharp\System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
201data.angle = Angle;