2 writes to _mode
PresentationCore (2)
Core\CSharp\System\Windows\Input\ManipulationLogic.cs (2)
427_mode = startingArgs.Mode; 493_mode = value;
3 references to _mode
PresentationCore (3)
Core\CSharp\System\Windows\Input\ManipulationLogic.cs (3)
431_manipulationProcessor = new ManipulationProcessor2D(ConvertMode(_mode), ConvertPivot(_pivot)); 490get { return _mode; } 496_manipulationProcessor.SupportedManipulations = ConvertMode(_mode);