18 writes to InternalNextTickNeededTime
PresentationCore (18)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (15)
692
InternalNextTickNeededTime
= _parent.InternalNextTickNeededTime;
1943
InternalNextTickNeededTime
= GetNextDesiredFrameTime(nextDesiredTick);
2143
InternalNextTickNeededTime
= TimeSpan.Zero;
2180
InternalNextTickNeededTime
= proposedNextTickTime;
2313
InternalNextTickNeededTime
= TimeSpan.Zero; // We need ticks immediately
2397
InternalNextTickNeededTime
= TimeSpan.Zero;
2421
InternalNextTickNeededTime
= TimeSpan.Zero;
2751
InternalNextTickNeededTime
= null;
3023
InternalNextTickNeededTime
= IsInteractivelyPaused ? TimeSpan.Zero : (TimeSpan?)null;
3072
InternalNextTickNeededTime
= CurrentGlobalTime + timeUntilNextBoundary;
3077
InternalNextTickNeededTime
= null;
3104
InternalNextTickNeededTime
= TimeSpan.Zero; // When TimeManager wakes up, we will need an update
3160
InternalNextTickNeededTime
= null;
3711
subtree.Current.
InternalNextTickNeededTime
= TimeSpan.Zero;
3717
current.
InternalNextTickNeededTime
= TimeSpan.Zero;
Core\CSharp\System\Windows\Media\Animation\ClockGroup.cs (3)
258
InternalNextTickNeededTime
= null; // Reset the root's next tick needed time
280
InternalNextTickNeededTime
= enumerator.Current.InternalNextTickNeededTime;
324
InternalNextTickNeededTime
= _children[c].InternalNextTickNeededTime;
26 references to InternalNextTickNeededTime
PresentationCore (26)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (11)
689
(!
InternalNextTickNeededTime
.HasValue ||
690
(_parent.
InternalNextTickNeededTime
.HasValue && _parent.
InternalNextTickNeededTime
.Value <
InternalNextTickNeededTime
.Value)))
692
InternalNextTickNeededTime = _parent.
InternalNextTickNeededTime
;
1932
if (HasDesiredFrameRate &&
InternalNextTickNeededTime
.HasValue)
1939
TimeSpan nextDesiredTick =
InternalNextTickNeededTime
== TimeSpan.Zero ? _rootData.CurrentAdjustedGlobalTime
1940
:
InternalNextTickNeededTime
.Value;
2178
if (!
InternalNextTickNeededTime
.HasValue || proposedNextTickTime <
InternalNextTickNeededTime
.Value)
3715
while (current != null && current.
InternalNextTickNeededTime
!= TimeSpan.Zero)
Core\CSharp\System\Windows\Media\Animation\ClockGroup.cs (14)
232
if (CurrentGlobalTime >= current.
InternalNextTickNeededTime
)
257
TimeSpan? previousTickNeededTime =
InternalNextTickNeededTime
;
276
if(!
InternalNextTickNeededTime
.HasValue ||
277
(enumerator.Current.
InternalNextTickNeededTime
.HasValue &&
278
enumerator.Current.
InternalNextTickNeededTime
<
InternalNextTickNeededTime
))
280
InternalNextTickNeededTime = enumerator.Current.
InternalNextTickNeededTime
;
284
if (
InternalNextTickNeededTime
.HasValue &&
285
(!previousTickNeededTime.HasValue || previousTickNeededTime >
InternalNextTickNeededTime
))
321
if (!
InternalNextTickNeededTime
.HasValue ||
322
(_children[c].
InternalNextTickNeededTime
.HasValue && _children[c].
InternalNextTickNeededTime
<
InternalNextTickNeededTime
))
324
InternalNextTickNeededTime = _children[c].
InternalNextTickNeededTime
;
Core\CSharp\System\Windows\Media\Animation\TimeManager.cs (1)
781
TimeSpan? nextTickNeededTime = _timeManagerClock.
InternalNextTickNeededTime
;