1 type derived from AnimationStorage
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
14
internal abstract class IndependentAnimationStorage :
AnimationStorage
, DUCE.IResource
1 instantiation of AnimationStorage
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\AnimationStorage.cs (1)
1115
newStorage = new
AnimationStorage
();
55 references to AnimationStorage
PresentationCore (55)
Core\CSharp\System\Windows\Generated\ContentElement.cs (8)
82
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
90
&& !
AnimationStorage
.IsAnimationValid(dp, clock.Timeline))
107
AnimationStorage
.ApplyAnimationClock(this, dp, clock, handoffBehavior);
154
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
162
&& !
AnimationStorage
.IsAnimationValid(dp, animation))
177
AnimationStorage
.BeginAnimation(this, dp, animation, handoffBehavior);
243
AnimationStorage
storage =
AnimationStorage
.GetStorage(this, dp);
Core\CSharp\System\Windows\Generated\UIElement.cs (8)
82
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
90
&& !
AnimationStorage
.IsAnimationValid(dp, clock.Timeline))
107
AnimationStorage
.ApplyAnimationClock(this, dp, clock, handoffBehavior);
154
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
162
&& !
AnimationStorage
.IsAnimationValid(dp, animation))
177
AnimationStorage
.BeginAnimation(this, dp, animation, handoffBehavior);
243
AnimationStorage
storage =
AnimationStorage
.GetStorage(this, dp);
Core\CSharp\System\Windows\Media\Animation\Animatable.cs (4)
54
AnimationStorage
animationStorage =
AnimationStorage
.GetStorage(this, dp);
75
FrugalMap animatedPropertiesMap =
AnimationStorage
.GetAnimatedPropertiesMap(this);
100
FrugalMap animatedPropertiesMap =
AnimationStorage
.GetAnimatedPropertiesMap(this);
Core\CSharp\System\Windows\Media\Animation\AnimationLayer.cs (3)
12
private
AnimationStorage
_ownerStorage;
16
internal AnimationLayer(
AnimationStorage
ownerStorage)
169
AnimationStorage
tmpOwnerStorage = _ownerStorage;
Core\CSharp\System\Windows\Media\Animation\AnimationStorage.cs (12)
438
object animatedValue =
AnimationStorage
.GetCurrentPropertyValue(this, targetDO, _dependencyProperty, metadata, value);
605
AnimationStorage
storage = GetStorage(d, dp);
718
AnimationStorage
storage = GetStorage(d, dp);
791
AnimationStorage
storage = GetStorage(d, dp);
876
internal static
AnimationStorage
EnsureStorage(
889
return (
AnimationStorage
)currentStorage;
898
AnimationStorage
storage,
1095
internal static
AnimationStorage
GetStorage(DependencyObject d, DependencyProperty dp)
1098
|| AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] is
AnimationStorage
);
1100
return AnimatedPropertyMapField.GetValue(d)[dp.GlobalIndex] as
AnimationStorage
;
1103
private static
AnimationStorage
CreateStorage(
1107
AnimationStorage
newStorage;
Core\CSharp\System\Windows\Media\Animation\Generated\Animatable.cs (8)
89
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
97
&& !
AnimationStorage
.IsAnimationValid(dp, clock.Timeline))
114
AnimationStorage
.ApplyAnimationClock(this, dp, clock, handoffBehavior);
161
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
169
&& !
AnimationStorage
.IsAnimationValid(dp, animation))
184
AnimationStorage
.BeginAnimation(this, dp, animation, handoffBehavior);
250
AnimationStorage
storage =
AnimationStorage
.GetStorage(this, dp);
Core\CSharp\System\Windows\Media\Animation\IndependentAnimationStorage.cs (1)
236
IndependentAnimationStorage storage =
AnimationStorage
.GetStorage(d, dp) as IndependentAnimationStorage;
Core\CSharp\System\Windows\Media\DrawingGroup.cs (3)
204
(null !=
AnimationStorage
.GetStorage(this, DrawingGroup.TransformProperty)))
218
(null !=
AnimationStorage
.GetStorage(this, DrawingGroup.ClipGeometryProperty)))
232
(null !=
AnimationStorage
.GetStorage(this, DrawingGroup.OpacityProperty)))
Core\CSharp\System\Windows\Media3D\Generated\Visual3D.cs (8)
89
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
97
&& !
AnimationStorage
.IsAnimationValid(dp, clock.Timeline))
114
AnimationStorage
.ApplyAnimationClock(this, dp, clock, handoffBehavior);
161
if (!
AnimationStorage
.IsPropertyAnimatable(this, dp))
169
&& !
AnimationStorage
.IsAnimationValid(dp, animation))
184
AnimationStorage
.BeginAnimation(this, dp, animation, handoffBehavior);
250
AnimationStorage
storage =
AnimationStorage
.GetStorage(this, dp);