3 writes to _invertCollection
PresentationCore (3)
Core\CSharp\System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
118_invertCollection = false; 240_invertCollection = false; 2284_invertCollection = mode;
12 references to _invertCollection
PresentationCore (12)
Core\CSharp\System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
624Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 815Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 863Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 990Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1039Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 1162Debug.Assert(!_invertCollection); // Make sure we never leave inverted mode enabled 2223return _nodeIsPoint[_current] ^ _invertCollection; 2237return _nodeIsInterval[_current] ^ _invertCollection; 2260return _nodeIsPoint[_current + 1] ^ _invertCollection; 2269return _nodeIsInterval[_current + 1] ^ _invertCollection; 2277return _containsNullPoint ^ _invertCollection; 2283Debug.Assert(_invertCollection != mode); // Make sure we aren't redundantly setting the mode