3 writes to _invertCollection
PresentationCore (3)
Core\CSharp\System\Windows\Media\Animation\TimeIntervalCollection.cs (3)
118
_invertCollection
= false;
240
_invertCollection
= false;
2284
_invertCollection
= mode;
12 references to _invertCollection
PresentationCore (12)
Core\CSharp\System\Windows\Media\Animation\TimeIntervalCollection.cs (12)
624
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
815
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
863
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
990
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1039
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
1162
Debug.Assert(!
_invertCollection
); // Make sure we never leave inverted mode enabled
2223
return _nodeIsPoint[_current] ^
_invertCollection
;
2237
return _nodeIsInterval[_current] ^
_invertCollection
;
2260
return _nodeIsPoint[_current + 1] ^
_invertCollection
;
2269
return _nodeIsInterval[_current + 1] ^
_invertCollection
;
2277
return _containsNullPoint ^
_invertCollection
;
2283
Debug.Assert(
_invertCollection
!= mode); // Make sure we aren't redundantly setting the mode