5 overrides of Value
PresentationCore (5)
Core\CSharp\System\Windows\Media3D\MatrixTransform3D.cs (1)
75public override Matrix3D Value
Core\CSharp\System\Windows\Media3D\RotateTransform3D.cs (1)
103public override Matrix3D Value
Core\CSharp\System\Windows\Media3D\ScaleTransform3D.cs (1)
111public override Matrix3D Value
Core\CSharp\System\Windows\Media3D\Transform3DGroup.cs (1)
73public override Matrix3D Value
Core\CSharp\System\Windows\Media3D\TranslateTransform3D.cs (1)
84public override Matrix3D Value
13 references to Value
PresentationCore (13)
Core\CSharp\MS\Internal\Media\VisualTreeUtils.cs (1)
164worldTransform.Append(current.Transform.Value);
Core\CSharp\MS\Internal\Media3D\M3DUtil.cs (1)
122Matrix3D matrix = transform.Value;
Core\CSharp\System\Windows\Media3D\Camera.cs (1)
79PrependInverseTransform(transform.Value, ref viewMatrix);
Core\CSharp\System\Windows\Media3D\HitTestParameters3D.cs (2)
76_visualTransformStack.Push(transform.Value); 84_modelTransformStack.Push(transform.Value);
Core\CSharp\System\Windows\Media3D\PerspectiveCamera.cs (1)
188Matrix3D m = transform.Value;
Core\CSharp\System\Windows\Media3D\Transform3D.cs (7)
74return Value.Transform(vector); 84return Value.Transform(point); 93Value.Transform(points); 102Value.Transform(vectors); 111Value.Transform(points); 122result = Value.Transform(inPoint); 146Matrix3D matrix = Value;