58 references to ClockFlags
PresentationCore (58)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (58)
93SetFlag(ClockFlags.NeedsTicksWhenActive, _eventHandlersStore != null); 154return GetFlag(ClockFlags.CanGrow); 162return GetFlag(ClockFlags.CanSlip); 299return GetFlag(ClockFlags.HasControllableRoot); 604clock.SetFlag(ClockFlags.HasControllableRoot, hasControllableRoot); 613SetFlag(ClockFlags.CanSlip, GetCanSlip()); // Set the CanSlip flag 645current.SetFlag(ClockFlags.CanGrow, true); // Propagate the slippage tracking up the tree 1492return GetFlag(ClockFlags.CompletedEventRaised); 1496SetFlag(ClockFlags.CompletedEventRaised, value); 1504return GetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised); 1508SetFlag(ClockFlags.CurrentGlobalSpeedInvalidatedEventRaised, value); 1516return GetFlag(ClockFlags.CurrentStateInvalidatedEventRaised); 1520SetFlag(ClockFlags.CurrentStateInvalidatedEventRaised, value); 1528return GetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised); 1532SetFlag(ClockFlags.CurrentTimeInvalidatedEventRaised, value); 1540return GetFlag(ClockFlags.HasDesiredFrameRate); 1544SetFlag(ClockFlags.HasDesiredFrameRate, value); 1552return GetFlag(ClockFlags.HasResolvedDuration); 1556SetFlag(ClockFlags.HasResolvedDuration, value); 1564return GetFlag(ClockFlags.IsBackwardsProgressingGlobal); 1568SetFlag(ClockFlags.IsBackwardsProgressingGlobal, value); 1576return GetFlag(ClockFlags.IsInEventQueue); 1580SetFlag(ClockFlags.IsInEventQueue, value); 1593return GetFlag(ClockFlags.IsInteractivelyPaused); 1597SetFlag(ClockFlags.IsInteractivelyPaused, value); 1605return GetFlag(ClockFlags.IsInteractivelyStopped); 1609SetFlag(ClockFlags.IsInteractivelyStopped, value); 1617return GetFlag(ClockFlags.IsRoot); 1621SetFlag(ClockFlags.IsRoot, value); 1629return GetFlag(ClockFlags.IsTimeManager); 1633SetFlag(ClockFlags.IsTimeManager, value); 1646return GetFlag(ClockFlags.NeedsPostfixTraversal); 1650SetFlag(ClockFlags.NeedsPostfixTraversal, value); 1658return GetFlag(ClockFlags.NeedsTicksWhenActive); 1663SetFlag(ClockFlags.NeedsTicksWhenActive, value); 1671return GetFlag(ClockFlags.PauseStateChangedDuringTick); 1675SetFlag(ClockFlags.PauseStateChangedDuringTick, value); 1683return GetFlag(ClockFlags.PendingInteractivePause); 1687SetFlag(ClockFlags.PendingInteractivePause, value); 1695return GetFlag(ClockFlags.PendingInteractiveRemove); 1699SetFlag(ClockFlags.PendingInteractiveRemove, value); 1707return GetFlag(ClockFlags.PendingInteractiveResume); 1711SetFlag(ClockFlags.PendingInteractiveResume, value); 1719return GetFlag(ClockFlags.PendingInteractiveStop); 1723SetFlag(ClockFlags.PendingInteractiveStop, value); 1731return GetFlag(ClockFlags.RemoveRequestedEventRaised); 1735SetFlag(ClockFlags.RemoveRequestedEventRaised, value); 1743return GetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured); 1747SetFlag(ClockFlags.HasDiscontinuousTimeMovementOccured, value); 1755return GetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration); 1759SetFlag(ClockFlags.HasDescendantsWithUnresolvedDuration, value); 1767return GetFlag(ClockFlags.HasSeekOccuredAfterLastTick); 1771SetFlag(ClockFlags.HasSeekOccuredAfterLastTick, value); 3690private bool GetFlag(ClockFlags flagMask) 3784private void SetFlag(ClockFlags flagMask, bool value) 3903return GetFlag(ClockFlags.RootBeginPending); 3907SetFlag(ClockFlags.RootBeginPending, value); 4430private ClockFlags _flags;