2 writes to IsInteractivelyPaused
PresentationCore (2)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (2)
2782
subtree.Current.
IsInteractivelyPaused
= true;
2805
subtree.Current.
IsInteractivelyPaused
= false;
13 references to IsInteractivelyPaused
PresentationCore (13)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (13)
317
return
IsInteractivelyPaused
;
799
Debug.Assert(!(
IsInteractivelyPaused
&& PendingInteractivePause));
800
Debug.Assert(!(!
IsInteractivelyPaused
&& PendingInteractiveResume));
806
else if (!
IsInteractivelyPaused
)
844
Debug.Assert( !(
IsInteractivelyPaused
&& PendingInteractivePause));
845
Debug.Assert( !(!
IsInteractivelyPaused
&& PendingInteractiveResume));
851
else if (
IsInteractivelyPaused
)
1846
else if ((
IsInteractivelyPaused
|| _rootData.InteractiveSpeedRatio == 0) &&
2328
if (
IsInteractivelyPaused
)
2590
&& !(
IsInteractivelyPaused
^ PauseStateChangedDuringTick))
2771
Debug.Assert(!
IsInteractivelyPaused
); // Enforce invariant: cannot be pausePending when already paused
2789
Debug.Assert(
IsInteractivelyPaused
);
3023
InternalNextTickNeededTime =
IsInteractivelyPaused
? TimeSpan.Zero : (TimeSpan?)null;