2 writes to _current
PresentationCore (2)
Core\CSharp\System\Windows\Media3D\Generated\MaterialCollection.cs (2)
825_current = default(Material); 852_current = _list._collection[++_index];
1 reference to _current
PresentationCore (1)
Core\CSharp\System\Windows\Media3D\Generated\MaterialCollection.cs (1)
911return _current;