1 write to _behaviors
PresentationCore (1)
Core\CSharp\System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (1)
275_behaviors |= behavior;
1 reference to _behaviors
PresentationCore (1)
Core\CSharp\System\Windows\Input\ManipulationInertiaStartingEventArgs.cs (1)
270return ((_behaviors & behavior) == behavior);