13 writes to _m33
PresentationCore (13)
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (13)
105
_m33
= m33;
284
_m31 *= scale.X; _m32 *= scale.Y;
_m33
*= scale.Z;
303
_m31 *= scale.Z; _m32 *= scale.Z;
_m33
*= scale.Z; _m34 *= scale.Z;
339
_m33
= tmp + scale.Z * (_m33 - tmp);
376
_m31 *= scale.Z; _m32 *= scale.Z;
_m33
*= scale.Z; _m34 *= scale.Z;
403
_m31 += _m34 * offset.X; _m32 += _m34 * offset.Y;
_m33
+= _m34 * offset.Z;
924
_m33
= value;
1053
_m33
= scale.Z;
1065
_m33
= scale.Z;
1079
_m11 = _m22 =
_m33
= _m44 = 1.0;
1120
matrix.
_m33
= 1.0 - (xx + yy);
1275
_m33
= z22 * rcp;
1366
_m33
= z22 * rcp;
37 references to _m33
PresentationCore (37)
Core\CSharp\System\Windows\Media3D\Generated\Matrix3D.cs (1)
405
_m33
,
Core\CSharp\System\Windows\Media3D\Matrix3D.cs (36)
163
_m31 == 0.0 && _m32 == 0.0 &&
_m33
== 1.0 && _m34 == 0.0 &&
339
_m33 = tmp + scale.Z * (
_m33
- tmp);
371
_offsetZ += _m13 * csx + _m23 * csy +
_m33
* csz;
422
_offsetZ += _m13 * offset.X + _m23 * offset.Y +
_m33
* offset.Z;
458
matrix1._m13 * matrix2.
_m33
+ matrix1._m14 * matrix2._offsetZ,
466
matrix1._m23 * matrix2.
_m33
+ matrix1._m24 * matrix2._offsetZ,
470
matrix1.
_m33
* matrix2._m31 + matrix1._m34 * matrix2._offsetX,
472
matrix1.
_m33
* matrix2._m32 + matrix1._m34 * matrix2._offsetY,
474
matrix1.
_m33
* matrix2.
_m33
+ matrix1._m34 * matrix2._offsetZ,
476
matrix1.
_m33
* matrix2._m34 + matrix1._m34 * matrix2._m44,
482
matrix1._offsetZ * matrix2.
_m33
+ matrix1._m44 * matrix2._offsetZ,
631
double y02 = _m13 * _m34 -
_m33
* _m14;
633
double y12 = _m23 * _m34 -
_m33
* _m24;
635
double y23 =
_m33
* _m44 - _offsetZ * _m34;
914
return
_m33
;
1126
matrix._offsetZ = -center.X*matrix._m13 - center.Y*matrix._m23 - center.Z*matrix.
_m33
+ center.Z;
1148
point.Z = x*_m13 + y*_m23 + z*
_m33
+ _offsetZ;
1176
point.Z = x*_m13 + y*_m23 + z*
_m33
+ w*_offsetZ;
1196
vector.Z = x*_m13 + y*_m23 + z*
_m33
;
1210
double z10 = _m32 * _m13 - _m12 *
_m33
;
1211
double z00 = _m22 *
_m33
- _m32 * _m23;
1227
double z10 = _m32 * _m13 - _m12 *
_m33
;
1228
double z00 = _m22 *
_m33
- _m32 * _m23;
1242
double z11 = _m11 *
_m33
- _m31 * _m13;
1243
double z01 = _m31 * _m23 - _m21 *
_m33
;
1256
double z13 = _m13 * y23 -
_m33
* y03 + _offsetZ * y02;
1257
double z03 =
_m33
* y13 - _offsetZ * y12 - _m23 * y23;
1300
double y02 = _m13 * _m34 -
_m33
* _m14;
1302
double y12 = _m23 * _m34 -
_m33
* _m24;
1304
double y23 =
_m33
* _m44 - _offsetZ * _m34;
1342
double z33 = _m13 * y12 - _m23 * y02 +
_m33
* y01;
1344
double z13 = _m13 * y23 -
_m33
* y03 + _offsetZ * y02;
1345
double z03 =
_m33
* y13 - _offsetZ * y12 - _m23 * y23;
1417
(_m31 == 0.0) && (_m32 == 0.0) && (
_m33
== 0.0 ||
_m33
== 1.0) && (_m34 == 0.0) &&