1 write to _nodeShapeToCircle
PresentationCore (1)
Core\CSharp\MS\Internal\Ink\EllipticalNodeOperations.cs (1)
41
_nodeShapeToCircle
= _transform;
29 references to _nodeShapeToCircle
PresentationCore (29)
Core\CSharp\MS\Internal\Ink\EllipticalNodeOperations.cs (29)
43
Debug.Assert(
_nodeShapeToCircle
.HasInverse, "About to invert a non-invertible transform");
44
_nodeShapeToCircle
.Invert();
54
_nodeShapeToCircle
.Rotate(-nodeShape.Rotation);
55
Debug.Assert(
_nodeShapeToCircle
.HasInverse, "Just rotated an invertible transform and produced a non-invertible one");
70
_nodeShapeToCircle
.Scale(sx, sy);
71
Debug.Assert(
_nodeShapeToCircle
.HasInverse, "Just scaled an invertible transform and produced a non-invertible one");
73
_circleToNodeShape =
_nodeShapeToCircle
;
99
if (
_nodeShapeToCircle
.IsIdentity == false)
101
spine =
_nodeShapeToCircle
.Transform(spine);
184
else if (
_nodeShapeToCircle
.IsIdentity)
238
if (
_nodeShapeToCircle
.IsIdentity == false)
240
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
241
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);
257
if (
_nodeShapeToCircle
.IsIdentity == false)
259
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
306
if (
_nodeShapeToCircle
.IsIdentity == false)
308
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
339
if (
_nodeShapeToCircle
.IsIdentity == false)
341
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
342
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);
396
if (
_nodeShapeToCircle
.IsIdentity == false)
398
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
399
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
400
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);
471
if (
_nodeShapeToCircle
.IsIdentity == false)
473
spineVector =
_nodeShapeToCircle
.Transform(spineVector);
504
if (
_nodeShapeToCircle
.IsIdentity == false)
506
hitBegin =
_nodeShapeToCircle
.Transform(hitBegin);
507
hitEnd =
_nodeShapeToCircle
.Transform(hitEnd);