1 write to Direction
PresentationCore (1)
Core\CSharp\System\Windows\Media3D\DirectionalLight.cs (1)
55Direction = direction;
1 reference to Direction
PresentationCore (1)
Core\CSharp\System\Windows\Media3D\Generated\DirectionalLight.cs (1)
192data.direction = CompositionResourceManager.Vector3DToMilPoint3F(Direction);