9 writes to _collection
PresentationCore (9)
Core\CSharp\System\Windows\Media\Generated\Int32Collection.cs (9)
566
_collection
= new FrugalStructList<int>(count);
585
_collection
= new FrugalStructList<int>(count);
604
_collection
= new FrugalStructList<int>(count);
623
_collection
= new FrugalStructList<int>(count);
938
_collection
= new FrugalStructList<int>();
947
_collection
= new FrugalStructList<int>(capacity);
968
_collection
= new FrugalStructList<int>(icollectionOfT);
976
_collection
= new FrugalStructList<int>(icollection);
980
_collection
= new FrugalStructList<int>();
36 references to _collection
PresentationCore (36)
Core\CSharp\System\Windows\Media\Generated\Int32Collection.cs (35)
111
_collection
.Clear();
124
return
_collection
.Contains(value);
134
return
_collection
.IndexOf(value);
145
_collection
.Insert(index, value);
163
_collection
.RemoveAt(index);
199
_collection
.RemoveAt(index);
217
return
_collection
[index];
224
_collection
[ index ] = value;
245
return
_collection
.Count;
264
if (index < 0 || (index +
_collection
.Count) > array.Length)
269
_collection
.CopyTo(array, index);
392
if (index < 0 || (index +
_collection
.Count) > array.Length)
406
int count =
_collection
.Count;
409
array.SetValue(
_collection
[i], index + i);
472
return
_collection
[i];
516
index =
_collection
.Add(value);
564
int count = sourceInt32Collection.
_collection
.Count;
570
_collection
.Add(sourceInt32Collection.
_collection
[i]);
583
int count = sourceInt32Collection.
_collection
.Count;
589
_collection
.Add(sourceInt32Collection.
_collection
[i]);
602
int count = sourceInt32Collection.
_collection
.Count;
608
_collection
.Add(sourceInt32Collection.
_collection
[i]);
621
int count = sourceInt32Collection.
_collection
.Count;
627
_collection
.Add(sourceInt32Collection.
_collection
[i]);
717
if (
_collection
.Count == 0)
728
for (int i=0; i<
_collection
.Count; i++)
733
_collection
[i]);
735
if (i !=
_collection
.Count-1)
838
if (_index > -2 && _index < _list.
_collection
.Count - 1)
840
_current = _list.
_collection
[++_index];
985
_collection
.Add(item);
Core\CSharp\System\Windows\Media3D\MeshGeometry3D.cs (1)
282
FrugalStructList<int> idcs = indices.
_collection
;