2 writes to _deadCharTextComposition
PresentationCore (2)
Core\CSharp\System\Windows\Input\TextCompositionManager.cs (2)
730_deadCharTextComposition = null; 776_deadCharTextComposition = new DeadCharTextComposition(_inputManager, (IInputElement)null, inputText , TextCompositionAutoComplete.Off, InputManager.Current.PrimaryKeyboardDevice);
16 references to _deadCharTextComposition
PresentationCore (16)
Core\CSharp\System\Windows\Input\TextCompositionManager.cs (16)
601&& (_deadCharTextComposition != null) 602&& (_deadCharTextComposition.Stage == TextCompositionStage.Started)) 725if ((textArgs.TextComposition == _deadCharTextComposition) && 726(_deadCharTextComposition.Composed)) 729DeadCharTextComposition comp = _deadCharTextComposition; 779_deadCharTextComposition.MakeSystem(); 783_deadCharTextComposition.MakeControl(); 786input.Handled = UnsafeStartComposition(_deadCharTextComposition); 790if (_deadCharTextComposition != null) 833if (_deadCharTextComposition != null) 835_deadCharTextComposition.ClearTexts(); 836_deadCharTextComposition.SetText(inputText); 837_deadCharTextComposition.Composed = true; 840_deadCharTextComposition.MakeSystem(); 844_deadCharTextComposition.MakeControl(); 847return UnsafeUpdateComposition(_deadCharTextComposition);