2 writes to _deadCharTextComposition
PresentationCore (2)
Core\CSharp\System\Windows\Input\TextCompositionManager.cs (2)
730
_deadCharTextComposition
= null;
776
_deadCharTextComposition
= new DeadCharTextComposition(_inputManager, (IInputElement)null, inputText , TextCompositionAutoComplete.Off, InputManager.Current.PrimaryKeyboardDevice);
16 references to _deadCharTextComposition
PresentationCore (16)
Core\CSharp\System\Windows\Input\TextCompositionManager.cs (16)
601
&& (
_deadCharTextComposition
!= null)
602
&& (
_deadCharTextComposition
.Stage == TextCompositionStage.Started))
725
if ((textArgs.TextComposition ==
_deadCharTextComposition
) &&
726
(
_deadCharTextComposition
.Composed))
729
DeadCharTextComposition comp =
_deadCharTextComposition
;
779
_deadCharTextComposition
.MakeSystem();
783
_deadCharTextComposition
.MakeControl();
786
input.Handled = UnsafeStartComposition(
_deadCharTextComposition
);
790
if (
_deadCharTextComposition
!= null)
833
if (
_deadCharTextComposition
!= null)
835
_deadCharTextComposition
.ClearTexts();
836
_deadCharTextComposition
.SetText(inputText);
837
_deadCharTextComposition
.Composed = true;
840
_deadCharTextComposition
.MakeSystem();
844
_deadCharTextComposition
.MakeControl();
847
return UnsafeUpdateComposition(
_deadCharTextComposition
);