62 references to HandoffBehavior
PresentationCore (33)
Core\CSharp\System\Windows\Generated\ContentElement.cs (4)
52
ApplyAnimationClock(dp, clock,
HandoffBehavior
.SnapshotAndReplace);
75
HandoffBehavior
handoffBehavior)
126
BeginAnimation(dp, animation,
HandoffBehavior
.SnapshotAndReplace);
147
public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation,
HandoffBehavior
handoffBehavior)
Core\CSharp\System\Windows\Generated\UIElement.cs (4)
52
ApplyAnimationClock(dp, clock,
HandoffBehavior
.SnapshotAndReplace);
75
HandoffBehavior
handoffBehavior)
126
BeginAnimation(dp, animation,
HandoffBehavior
.SnapshotAndReplace);
147
public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation,
HandoffBehavior
handoffBehavior)
Core\CSharp\System\Windows\Media\Animation\AnimationLayer.cs (3)
26
HandoffBehavior
handoffBehavior,
34
if (handoffBehavior ==
HandoffBehavior
.SnapshotAndReplace)
83
Debug.Assert(handoffBehavior ==
HandoffBehavior
.Compose,
Core\CSharp\System\Windows\Media\Animation\AnimationStorage.cs (9)
575
HandoffBehavior
handoffBehavior)
594
HandoffBehavior
handoffBehavior)
610
if ( handoffBehavior ==
HandoffBehavior
.SnapshotAndReplace
665
Debug.Assert(handoffBehavior ==
HandoffBehavior
.Compose);
701
HandoffBehavior
handoffBehavior,
748
if (handoffBehavior ==
HandoffBehavior
.SnapshotAndReplace)
782
HandoffBehavior
handoffBehavior)
796
|| handoffBehavior ==
HandoffBehavior
.Compose)
839
else if (handoffBehavior ==
HandoffBehavior
.SnapshotAndReplace)
Core\CSharp\System\Windows\Media\Animation\Generated\Animatable.cs (4)
59
ApplyAnimationClock(dp, clock,
HandoffBehavior
.SnapshotAndReplace);
82
HandoffBehavior
handoffBehavior)
133
BeginAnimation(dp, animation,
HandoffBehavior
.SnapshotAndReplace);
154
public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation,
HandoffBehavior
handoffBehavior)
Core\CSharp\System\Windows\Media\Animation\HandoffBehavior.cs (3)
37
internal static bool IsDefined(
HandoffBehavior
handoffBehavior )
39
if( handoffBehavior <
HandoffBehavior
.SnapshotAndReplace ||
40
handoffBehavior >
HandoffBehavior
.Compose )
Core\CSharp\System\Windows\Media\Animation\IAnimatable.cs (2)
42
void ApplyAnimationClock(DependencyProperty dp, AnimationClock clock,
HandoffBehavior
handoffBehavior);
62
void BeginAnimation(DependencyProperty dp, AnimationTimeline animation,
HandoffBehavior
handoffBehavior);
Core\CSharp\System\Windows\Media3D\Generated\Visual3D.cs (4)
59
ApplyAnimationClock(dp, clock,
HandoffBehavior
.SnapshotAndReplace);
82
HandoffBehavior
handoffBehavior)
133
BeginAnimation(dp, animation,
HandoffBehavior
.SnapshotAndReplace);
154
public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation,
HandoffBehavior
handoffBehavior)
PresentationFramework (29)
src\Framework\System\Windows\FrameworkContentElement.cs (3)
433
BeginStoryboard(storyboard,
HandoffBehavior
.SnapshotAndReplace, false);
440
public void BeginStoryboard(Storyboard storyboard,
HandoffBehavior
handoffBehavior)
449
public void BeginStoryboard(Storyboard storyboard,
HandoffBehavior
handoffBehavior, bool isControllable)
src\Framework\System\Windows\FrameworkElement.cs (3)
445
BeginStoryboard(storyboard,
HandoffBehavior
.SnapshotAndReplace, false);
452
public void BeginStoryboard(Storyboard storyboard,
HandoffBehavior
handoffBehavior)
461
public void BeginStoryboard(Storyboard storyboard,
HandoffBehavior
handoffBehavior, bool isControllable)
src\Framework\System\Windows\Media\Animation\BeginStoryboard.cs (4)
66
[DefaultValue(
HandoffBehavior
.SnapshotAndReplace)]
67
public
HandoffBehavior
HandoffBehavior
220
private
HandoffBehavior
_handoffBehavior =
HandoffBehavior
.SnapshotAndReplace;
src\Framework\System\Windows\Media\Animation\Storyboard.cs (18)
378
HandoffBehavior
handoffBehavior, /* Remains the same through all the recursive calls */
608
private static void ApplyAnimationClocks( HybridDictionary clockMappings,
HandoffBehavior
handoffBehavior, Int64 layer )
808
PropertyPath path, AnimationClock animationClock,
HandoffBehavior
handoffBehavior, Int64 layer )
1068
Begin( containingObject,
HandoffBehavior
.SnapshotAndReplace, false );
1074
public void Begin( FrameworkElement containingObject,
HandoffBehavior
handoffBehavior )
1084
Begin(containingObject,
HandoffBehavior
.SnapshotAndReplace, isControllable );
1090
public void Begin( FrameworkElement containingObject,
HandoffBehavior
handoffBehavior, bool isControllable )
1100
Begin( containingObject, frameworkTemplate,
HandoffBehavior
.SnapshotAndReplace, false );
1106
public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate,
HandoffBehavior
handoffBehavior )
1116
Begin(containingObject, frameworkTemplate,
HandoffBehavior
.SnapshotAndReplace, isControllable );
1122
public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate,
HandoffBehavior
handoffBehavior, bool isControllable )
1165
Begin( containingObject,
HandoffBehavior
.SnapshotAndReplace, false );
1171
public void Begin( FrameworkContentElement containingObject,
HandoffBehavior
handoffBehavior )
1181
Begin(containingObject,
HandoffBehavior
.SnapshotAndReplace, isControllable );
1187
public void Begin( FrameworkContentElement containingObject,
HandoffBehavior
handoffBehavior, bool isControllable )
1199
HandoffBehavior
handoffBehavior =
HandoffBehavior
.SnapshotAndReplace;
1210
HandoffBehavior
handoffBehavior, bool isControllable, Int64 layer)
src\Framework\System\Windows\VisualStateGroup.cs (1)
123
newStoryboards[index].Begin(element,
HandoffBehavior
.SnapshotAndReplace, true);