62 references to HandoffBehavior
PresentationCore (33)
Core\CSharp\System\Windows\Generated\ContentElement.cs (4)
52ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 75HandoffBehavior handoffBehavior) 126BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 147public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
Core\CSharp\System\Windows\Generated\UIElement.cs (4)
52ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 75HandoffBehavior handoffBehavior) 126BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 147public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
Core\CSharp\System\Windows\Media\Animation\AnimationLayer.cs (3)
26HandoffBehavior handoffBehavior, 34if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 83Debug.Assert(handoffBehavior == HandoffBehavior.Compose,
Core\CSharp\System\Windows\Media\Animation\AnimationStorage.cs (9)
575HandoffBehavior handoffBehavior) 594HandoffBehavior handoffBehavior) 610if ( handoffBehavior == HandoffBehavior.SnapshotAndReplace 665Debug.Assert(handoffBehavior == HandoffBehavior.Compose); 701HandoffBehavior handoffBehavior, 748if (handoffBehavior == HandoffBehavior.SnapshotAndReplace) 782HandoffBehavior handoffBehavior) 796|| handoffBehavior == HandoffBehavior.Compose) 839else if (handoffBehavior == HandoffBehavior.SnapshotAndReplace)
Core\CSharp\System\Windows\Media\Animation\Generated\Animatable.cs (4)
59ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 82HandoffBehavior handoffBehavior) 133BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 154public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
Core\CSharp\System\Windows\Media\Animation\HandoffBehavior.cs (3)
37internal static bool IsDefined( HandoffBehavior handoffBehavior ) 39if( handoffBehavior < HandoffBehavior.SnapshotAndReplace || 40handoffBehavior > HandoffBehavior.Compose )
Core\CSharp\System\Windows\Media\Animation\IAnimatable.cs (2)
42void ApplyAnimationClock(DependencyProperty dp, AnimationClock clock, HandoffBehavior handoffBehavior); 62void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior);
Core\CSharp\System\Windows\Media3D\Generated\Visual3D.cs (4)
59ApplyAnimationClock(dp, clock, HandoffBehavior.SnapshotAndReplace); 82HandoffBehavior handoffBehavior) 133BeginAnimation(dp, animation, HandoffBehavior.SnapshotAndReplace); 154public void BeginAnimation(DependencyProperty dp, AnimationTimeline animation, HandoffBehavior handoffBehavior)
PresentationFramework (29)
src\Framework\System\Windows\FrameworkContentElement.cs (3)
433BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 440public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 449public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
src\Framework\System\Windows\FrameworkElement.cs (3)
445BeginStoryboard(storyboard, HandoffBehavior.SnapshotAndReplace, false); 452public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior) 461public void BeginStoryboard(Storyboard storyboard, HandoffBehavior handoffBehavior, bool isControllable)
src\Framework\System\Windows\Media\Animation\BeginStoryboard.cs (4)
66[DefaultValue(HandoffBehavior.SnapshotAndReplace)] 67public HandoffBehavior HandoffBehavior 220private HandoffBehavior _handoffBehavior = HandoffBehavior.SnapshotAndReplace;
src\Framework\System\Windows\Media\Animation\Storyboard.cs (18)
378HandoffBehavior handoffBehavior, /* Remains the same through all the recursive calls */ 608private static void ApplyAnimationClocks( HybridDictionary clockMappings, HandoffBehavior handoffBehavior, Int64 layer ) 808PropertyPath path, AnimationClock animationClock, HandoffBehavior handoffBehavior, Int64 layer ) 1068Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1074public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior ) 1084Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1090public void Begin( FrameworkElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1100Begin( containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, false ); 1106public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior ) 1116Begin(containingObject, frameworkTemplate, HandoffBehavior.SnapshotAndReplace, isControllable ); 1122public void Begin( FrameworkElement containingObject, FrameworkTemplate frameworkTemplate, HandoffBehavior handoffBehavior, bool isControllable ) 1165Begin( containingObject, HandoffBehavior.SnapshotAndReplace, false ); 1171public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior ) 1181Begin(containingObject, HandoffBehavior.SnapshotAndReplace, isControllable ); 1187public void Begin( FrameworkContentElement containingObject, HandoffBehavior handoffBehavior, bool isControllable ) 1199HandoffBehavior handoffBehavior = HandoffBehavior.SnapshotAndReplace; 1210HandoffBehavior handoffBehavior, bool isControllable, Int64 layer)
src\Framework\System\Windows\VisualStateGroup.cs (1)
123newStoryboards[index].Begin(element, HandoffBehavior.SnapshotAndReplace, true);