65 references to CompositionResourceManager
PresentationCore (65)
Core\CSharp\System\Windows\Media\Animation\Generated\ColorIndependentAnimationStorage.cs (1)
66data.Value = CompositionResourceManager.ColorToMilColorF(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\MatrixIndependentAnimationStorage.cs (1)
66data.Value = CompositionResourceManager.MatrixToMilMatrix3x2D(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\Point3DIndependentAnimationStorage.cs (1)
66data.Value = CompositionResourceManager.Point3DToMilPoint3F(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\QuaternionIndependentAnimationStorage.cs (1)
66data.Value = CompositionResourceManager.QuaternionToMilQuaternionF(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\Vector3DIndependentAnimationStorage.cs (1)
66data.Value = CompositionResourceManager.Vector3DToMilPoint3F(tempValue);
Core\CSharp\System\Windows\Media\ArcSegment.cs (1)
95MilMatrix3x2D mat3X2 = CompositionResourceManager.MatrixToMilMatrix3x2D(ref matrix);
Core\CSharp\System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
290data.Color = CompositionResourceManager.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media\Effects\PixelShader.cs (1)
215data.CompileSoftwareShader = CompositionResourceManager.BooleanToUInt32(!(ShaderMajorVersion == 3 && ShaderMinorVersion == 0));
Core\CSharp\System\Windows\Media\EllipseGeometry.cs (1)
339data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media\Generated\BitmapCache.cs (2)
220data.SnapsToDevicePixels = CompositionResourceManager.BooleanToUInt32(SnapsToDevicePixels); 221data.EnableClearType = CompositionResourceManager.BooleanToUInt32(EnableClearType);
Core\CSharp\System\Windows\Media\Generated\GuidelineSet.cs (1)
230data.IsDynamic = CompositionResourceManager.BooleanToUInt32(IsDynamic);
Core\CSharp\System\Windows\Media\Generated\MatrixTransform.cs (1)
173data.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix);
Core\CSharp\System\Windows\Media\Generated\RenderDataDrawingContext.cs (12)
135UInt32 hPoint0Animations = CompositionResourceManager.InvalidResourceHandle; 136UInt32 hPoint1Animations = CompositionResourceManager.InvalidResourceHandle; 265UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 418UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 419UInt32 hRadiusXAnimations = CompositionResourceManager.InvalidResourceHandle; 420UInt32 hRadiusYAnimations = CompositionResourceManager.InvalidResourceHandle; 583UInt32 hCenterAnimations = CompositionResourceManager.InvalidResourceHandle; 584UInt32 hRadiusXAnimations = CompositionResourceManager.InvalidResourceHandle; 585UInt32 hRadiusYAnimations = CompositionResourceManager.InvalidResourceHandle; 770UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 984UInt32 hRectangleAnimations = CompositionResourceManager.InvalidResourceHandle; 1174UInt32 hOpacityAnimations = CompositionResourceManager.InvalidResourceHandle;
Core\CSharp\System\Windows\Media\Generated\SolidColorBrush.cs (1)
209data.Color = CompositionResourceManager.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media\Geometry.cs (4)
195geometryMatrix = CompositionResourceManager.MatrixToMilMatrix3x2D(ref (*pGeometryMatrix)); 200CompositionResourceManager.MatrixToMilMatrix3x2D(ref (*pWorldMatrix)); 480MilMatrix3x2D matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform); 1072data.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix.Identity);
Core\CSharp\System\Windows\Media\GlyphTypeface.cs (1)
1643pathGeoData.Matrix = CompositionResourceManager.MatrixToMilMatrix3x2D(Matrix.Identity);
Core\CSharp\System\Windows\Media\LinearGradientBrush.cs (1)
217stopCmd.Color = CompositionResourceManager.ColorToMilColorF(gradStop.Color);
Core\CSharp\System\Windows\Media\LineGeometry.cs (1)
275data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\windows\Media\MILUtilities.cs (1)
204D3DMATRIX viewProjFloatMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(viewProjMatrix);
Core\CSharp\System\Windows\Media\PathGeometry.cs (3)
673MilMatrix3x2D matrix = CompositionResourceManager.TransformToMilMatrix3x2D(transform); 839MilMatrix3x2D worldMatrix3X2 = CompositionResourceManager.MatrixToMilMatrix3x2D(ref worldMatrix); 1032data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media\RadialGradientBrush.cs (1)
168stopCmd.Color = CompositionResourceManager.ColorToMilColorF(gradStop.Color);
Core\CSharp\System\Windows\Media\RectangleGeometry.cs (1)
432data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media\StreamGeometry.cs (1)
405data.Matrix = CompositionResourceManager.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media3D\Generated\AmbientLight.cs (1)
167data.color = CompositionResourceManager.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
196data.axis = CompositionResourceManager.Vector3DToMilPoint3F(Axis);
Core\CSharp\System\Windows\Media3D\Generated\DiffuseMaterial.cs (2)
255data.color = CompositionResourceManager.ColorToMilColorF(Color); 256data.ambientColor = CompositionResourceManager.ColorToMilColorF(AmbientColor);
Core\CSharp\System\Windows\Media3D\Generated\DirectionalLight.cs (2)
187data.color = CompositionResourceManager.ColorToMilColorF(Color); 192data.direction = CompositionResourceManager.Vector3DToMilPoint3F(Direction);
Core\CSharp\System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
233data.color = CompositionResourceManager.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media3D\Generated\MatrixCamera.cs (2)
203data.viewMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(ViewMatrix); 204data.projectionMatrix = CompositionResourceManager.Matrix3DToD3DMATRIX(ProjectionMatrix);
Core\CSharp\System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
164data.matrix = CompositionResourceManager.Matrix3DToD3DMATRIX(Matrix);
Core\CSharp\System\Windows\Media3D\Generated\MeshGeometry3D.cs (2)
276MilPoint3F resource = CompositionResourceManager.Point3DToMilPoint3F(vPositions.Internal_GetItem(i)); 286MilPoint3F resource = CompositionResourceManager.Vector3DToMilPoint3F(vNormals.Internal_GetItem(i));
Core\CSharp\System\Windows\Media3D\Generated\OrthographicCamera.cs (3)
201data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); 206data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); 211data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection);
Core\CSharp\System\Windows\Media3D\Generated\PerspectiveCamera.cs (3)
201data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); 206data.lookDirection = CompositionResourceManager.Vector3DToMilPoint3F(LookDirection); 211data.upDirection = CompositionResourceManager.Vector3DToMilPoint3F(UpDirection);
Core\CSharp\System\Windows\Media3D\Generated\PointLight.cs (2)
172data.color = CompositionResourceManager.ColorToMilColorF(Color); 177data.position = CompositionResourceManager.Point3DToMilPoint3F(Position);
Core\CSharp\System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
172data.quaternion = CompositionResourceManager.QuaternionToMilQuaternionF(Quaternion);
Core\CSharp\System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
255data.color = CompositionResourceManager.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media3D\Generated\SpotLight.cs (3)
238data.color = CompositionResourceManager.ColorToMilColorF(Color); 243data.position = CompositionResourceManager.Point3DToMilPoint3F(Position); 268data.direction = CompositionResourceManager.Vector3DToMilPoint3F(Direction);