65 references to CompositionResourceManager
PresentationCore (65)
Core\CSharp\System\Windows\Media\Animation\Generated\ColorIndependentAnimationStorage.cs (1)
66
data.Value =
CompositionResourceManager
.ColorToMilColorF(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\MatrixIndependentAnimationStorage.cs (1)
66
data.Value =
CompositionResourceManager
.MatrixToMilMatrix3x2D(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\Point3DIndependentAnimationStorage.cs (1)
66
data.Value =
CompositionResourceManager
.Point3DToMilPoint3F(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\QuaternionIndependentAnimationStorage.cs (1)
66
data.Value =
CompositionResourceManager
.QuaternionToMilQuaternionF(tempValue);
Core\CSharp\System\Windows\Media\Animation\Generated\Vector3DIndependentAnimationStorage.cs (1)
66
data.Value =
CompositionResourceManager
.Vector3DToMilPoint3F(tempValue);
Core\CSharp\System\Windows\Media\ArcSegment.cs (1)
95
MilMatrix3x2D mat3X2 =
CompositionResourceManager
.MatrixToMilMatrix3x2D(ref matrix);
Core\CSharp\System\Windows\Media\Effects\Generated\DropShadowEffect.cs (1)
290
data.Color =
CompositionResourceManager
.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media\Effects\PixelShader.cs (1)
215
data.CompileSoftwareShader =
CompositionResourceManager
.BooleanToUInt32(!(ShaderMajorVersion == 3 && ShaderMinorVersion == 0));
Core\CSharp\System\Windows\Media\EllipseGeometry.cs (1)
339
data.Matrix =
CompositionResourceManager
.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media\Generated\BitmapCache.cs (2)
220
data.SnapsToDevicePixels =
CompositionResourceManager
.BooleanToUInt32(SnapsToDevicePixels);
221
data.EnableClearType =
CompositionResourceManager
.BooleanToUInt32(EnableClearType);
Core\CSharp\System\Windows\Media\Generated\GuidelineSet.cs (1)
230
data.IsDynamic =
CompositionResourceManager
.BooleanToUInt32(IsDynamic);
Core\CSharp\System\Windows\Media\Generated\MatrixTransform.cs (1)
173
data.Matrix =
CompositionResourceManager
.MatrixToMilMatrix3x2D(Matrix);
Core\CSharp\System\Windows\Media\Generated\RenderDataDrawingContext.cs (12)
135
UInt32 hPoint0Animations =
CompositionResourceManager
.InvalidResourceHandle;
136
UInt32 hPoint1Animations =
CompositionResourceManager
.InvalidResourceHandle;
265
UInt32 hRectangleAnimations =
CompositionResourceManager
.InvalidResourceHandle;
418
UInt32 hRectangleAnimations =
CompositionResourceManager
.InvalidResourceHandle;
419
UInt32 hRadiusXAnimations =
CompositionResourceManager
.InvalidResourceHandle;
420
UInt32 hRadiusYAnimations =
CompositionResourceManager
.InvalidResourceHandle;
583
UInt32 hCenterAnimations =
CompositionResourceManager
.InvalidResourceHandle;
584
UInt32 hRadiusXAnimations =
CompositionResourceManager
.InvalidResourceHandle;
585
UInt32 hRadiusYAnimations =
CompositionResourceManager
.InvalidResourceHandle;
770
UInt32 hRectangleAnimations =
CompositionResourceManager
.InvalidResourceHandle;
984
UInt32 hRectangleAnimations =
CompositionResourceManager
.InvalidResourceHandle;
1174
UInt32 hOpacityAnimations =
CompositionResourceManager
.InvalidResourceHandle;
Core\CSharp\System\Windows\Media\Generated\SolidColorBrush.cs (1)
209
data.Color =
CompositionResourceManager
.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media\Geometry.cs (4)
195
geometryMatrix =
CompositionResourceManager
.MatrixToMilMatrix3x2D(ref (*pGeometryMatrix));
200
CompositionResourceManager
.MatrixToMilMatrix3x2D(ref (*pWorldMatrix));
480
MilMatrix3x2D matrix =
CompositionResourceManager
.TransformToMilMatrix3x2D(Transform);
1072
data.Matrix =
CompositionResourceManager
.MatrixToMilMatrix3x2D(Matrix.Identity);
Core\CSharp\System\Windows\Media\GlyphTypeface.cs (1)
1643
pathGeoData.Matrix =
CompositionResourceManager
.MatrixToMilMatrix3x2D(Matrix.Identity);
Core\CSharp\System\Windows\Media\LinearGradientBrush.cs (1)
217
stopCmd.Color =
CompositionResourceManager
.ColorToMilColorF(gradStop.Color);
Core\CSharp\System\Windows\Media\LineGeometry.cs (1)
275
data.Matrix =
CompositionResourceManager
.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\windows\Media\MILUtilities.cs (1)
204
D3DMATRIX viewProjFloatMatrix =
CompositionResourceManager
.Matrix3DToD3DMATRIX(viewProjMatrix);
Core\CSharp\System\Windows\Media\PathGeometry.cs (3)
673
MilMatrix3x2D matrix =
CompositionResourceManager
.TransformToMilMatrix3x2D(transform);
839
MilMatrix3x2D worldMatrix3X2 =
CompositionResourceManager
.MatrixToMilMatrix3x2D(ref worldMatrix);
1032
data.Matrix =
CompositionResourceManager
.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media\RadialGradientBrush.cs (1)
168
stopCmd.Color =
CompositionResourceManager
.ColorToMilColorF(gradStop.Color);
Core\CSharp\System\Windows\Media\RectangleGeometry.cs (1)
432
data.Matrix =
CompositionResourceManager
.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media\StreamGeometry.cs (1)
405
data.Matrix =
CompositionResourceManager
.TransformToMilMatrix3x2D(Transform);
Core\CSharp\System\Windows\Media3D\Generated\AmbientLight.cs (1)
167
data.color =
CompositionResourceManager
.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media3D\Generated\AxisAngleRotation3D.cs (1)
196
data.axis =
CompositionResourceManager
.Vector3DToMilPoint3F(Axis);
Core\CSharp\System\Windows\Media3D\Generated\DiffuseMaterial.cs (2)
255
data.color =
CompositionResourceManager
.ColorToMilColorF(Color);
256
data.ambientColor =
CompositionResourceManager
.ColorToMilColorF(AmbientColor);
Core\CSharp\System\Windows\Media3D\Generated\DirectionalLight.cs (2)
187
data.color =
CompositionResourceManager
.ColorToMilColorF(Color);
192
data.direction =
CompositionResourceManager
.Vector3DToMilPoint3F(Direction);
Core\CSharp\System\Windows\Media3D\Generated\EmissiveMaterial.cs (1)
233
data.color =
CompositionResourceManager
.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media3D\Generated\MatrixCamera.cs (2)
203
data.viewMatrix =
CompositionResourceManager
.Matrix3DToD3DMATRIX(ViewMatrix);
204
data.projectionMatrix =
CompositionResourceManager
.Matrix3DToD3DMATRIX(ProjectionMatrix);
Core\CSharp\System\Windows\Media3D\Generated\MatrixTransform3D.cs (1)
164
data.matrix =
CompositionResourceManager
.Matrix3DToD3DMATRIX(Matrix);
Core\CSharp\System\Windows\Media3D\Generated\MeshGeometry3D.cs (2)
276
MilPoint3F resource =
CompositionResourceManager
.Point3DToMilPoint3F(vPositions.Internal_GetItem(i));
286
MilPoint3F resource =
CompositionResourceManager
.Vector3DToMilPoint3F(vNormals.Internal_GetItem(i));
Core\CSharp\System\Windows\Media3D\Generated\OrthographicCamera.cs (3)
201
data.position =
CompositionResourceManager
.Point3DToMilPoint3F(Position);
206
data.lookDirection =
CompositionResourceManager
.Vector3DToMilPoint3F(LookDirection);
211
data.upDirection =
CompositionResourceManager
.Vector3DToMilPoint3F(UpDirection);
Core\CSharp\System\Windows\Media3D\Generated\PerspectiveCamera.cs (3)
201
data.position =
CompositionResourceManager
.Point3DToMilPoint3F(Position);
206
data.lookDirection =
CompositionResourceManager
.Vector3DToMilPoint3F(LookDirection);
211
data.upDirection =
CompositionResourceManager
.Vector3DToMilPoint3F(UpDirection);
Core\CSharp\System\Windows\Media3D\Generated\PointLight.cs (2)
172
data.color =
CompositionResourceManager
.ColorToMilColorF(Color);
177
data.position =
CompositionResourceManager
.Point3DToMilPoint3F(Position);
Core\CSharp\System\Windows\Media3D\Generated\QuaternionRotation3D.cs (1)
172
data.quaternion =
CompositionResourceManager
.QuaternionToMilQuaternionF(Quaternion);
Core\CSharp\System\Windows\Media3D\Generated\SpecularMaterial.cs (1)
255
data.color =
CompositionResourceManager
.ColorToMilColorF(Color);
Core\CSharp\System\Windows\Media3D\Generated\SpotLight.cs (3)
238
data.color =
CompositionResourceManager
.ColorToMilColorF(Color);
243
data.position =
CompositionResourceManager
.Point3DToMilPoint3F(Position);
268
data.direction =
CompositionResourceManager
.Vector3DToMilPoint3F(Direction);