5 writes to _areKeyTimesValid
PresentationCore (5)
Core\CSharp\System\Windows\Media\Animation\Generated\CharAnimationUsingKeyFrames.cs (5)
56_areKeyTimesValid = true; 108_areKeyTimesValid = false; 176_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 622_areKeyTimesValid = true; 818_areKeyTimesValid = true;
7 references to _areKeyTimesValid
PresentationCore (7)
Core\CSharp\System\Windows\Media\Animation\Generated\CharAnimationUsingKeyFrames.cs (7)
95if (canFreeze & !_areKeyTimesValid) 176_areKeyTimesValid = sourceAnimation._areKeyTimesValid; 178if ( _areKeyTimesValid 345if (!_areKeyTimesValid) 553Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrameValue"); 560Debug.Assert(_areKeyTimesValid, "The key frames must be resolved and sorted before calling GetResolvedKeyFrame"); 610Debug.Assert(!_areKeyTimesValid, "KeyFrameCharAnimaton.ResolveKeyTimes() shouldn't be called if the key times are already valid.");