5 writes to _currentRingBufferPosition
PresentationCore (5)
Core\CSharp\MS\Internal\Ink\InkSerializedFormat\LZCodec.cs (5)
64
_currentRingBufferPosition
= RingBufferLength - _maxMatchLength;
84
_ringBuffer[
_currentRingBufferPosition
++] = byte1;
85
_currentRingBufferPosition
&= RingBufferLength - 1;
101
_ringBuffer[
_currentRingBufferPosition
++] = byte1;
102
_currentRingBufferPosition
&= RingBufferLength - 1;