5 writes to _currentRingBufferPosition
PresentationCore (5)
Core\CSharp\MS\Internal\Ink\InkSerializedFormat\LZCodec.cs (5)
64_currentRingBufferPosition = RingBufferLength - _maxMatchLength; 84_ringBuffer[_currentRingBufferPosition++] = byte1; 85_currentRingBufferPosition &= RingBufferLength - 1; 101_ringBuffer[_currentRingBufferPosition++] = byte1; 102_currentRingBufferPosition &= RingBufferLength - 1;