10 references to _duceResource
PresentationCore (10)
Core\CSharp\System\Windows\Media3D\Generated\DirectionalLight.cs (10)
152
Debug.Assert(!skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel));
154
if (skipOnChannelCheck ||
_duceResource
.IsOnChannel(channel))
183
data.Handle =
_duceResource
.GetHandle(channel);
206
if (
_duceResource
.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_DIRECTIONALLIGHT))
217
return
_duceResource
.GetHandle(channel);
223
Debug.Assert(
_duceResource
.IsOnChannel(channel));
225
if (
_duceResource
.ReleaseOnChannel(channel))
238
return
_duceResource
.GetHandle(channel);
243
return
_duceResource
.GetChannelCount();
248
return
_duceResource
.GetChannel(index);