4 references to BooleanToUInt32
PresentationCore (4)
Core\CSharp\System\Windows\Media\Effects\PixelShader.cs (1)
215data.CompileSoftwareShader = CompositionResourceManager.BooleanToUInt32(!(ShaderMajorVersion == 3 && ShaderMinorVersion == 0));
Core\CSharp\System\Windows\Media\Generated\BitmapCache.cs (2)
220data.SnapsToDevicePixels = CompositionResourceManager.BooleanToUInt32(SnapsToDevicePixels); 221data.EnableClearType = CompositionResourceManager.BooleanToUInt32(EnableClearType);
Core\CSharp\System\Windows\Media\Generated\GuidelineSet.cs (1)
230data.IsDynamic = CompositionResourceManager.BooleanToUInt32(IsDynamic);