1 write to _children
PresentationCore (1)
Core\CSharp\System\Windows\Media\Animation\ClockGroup.cs (1)
112_children = new List<Clock>();
25 references to _children
PresentationCore (25)
Core\CSharp\System\Windows\Media\Animation\ClockGroup.cs (25)
73return _children; 120_children.Add(childClock); 138for (int index = 0; index < _children.Count; index++) 140Clock child = _children[index]; 175List<Clock> children = _children; 295if (_children != null) 297for (int c = 0; c < _children.Count; c++) 299if (_children[c].NeedsPostfixTraversal) // Traverse deeper if this is part of the visited tree subset 301ClockGroup group = _children[c] as ClockGroup; 316Debug.Assert(_children != null); 318for (int c = 0; c < _children.Count; c++) 322(_children[c].InternalNextTickNeededTime.HasValue && _children[c].InternalNextTickNeededTime < InternalNextTickNeededTime)) 324InternalNextTickNeededTime = _children[c].InternalNextTickNeededTime; 350if (_children != null) 357for (int childIndex = 0; childIndex < _children.Count; childIndex++) 359Clock current = _children[childIndex]; 418Debug.Assert(this._parent == null && _children == null, "Cannot use a timeline connected to other timelines as a root"); 441if (_children != null) 443for (int c = 0; c < _children.Count; c++) 445Clock child = _children[c]; 555if (_children != null) 557for (int childIndex = 0; childIndex < _children.Count; childIndex++) 559_children[childIndex].UpdateDescendantsWithUnresolvedDuration(); 560if (_children[childIndex].HasDescendantsWithUnresolvedDuration)