3 writes to _y
PresentationCore (3)
Core\CSharp\System\Windows\Media3D\Generated\Point3D.cs (1)
233
_y
= value;
Core\CSharp\System\Windows\Media3D\Point3D.cs (2)
47
_y
= y;
71
_y
+= offsetY;
23 references to _y
PresentationCore (23)
Core\CSharp\System\Windows\Media3D\Generated\Point3D.cs (2)
228
return
_y
;
358
_y
,
Core\CSharp\System\Windows\Media3D\Point3D.cs (10)
84
point.
_y
+ vector._y,
97
point.
_y
+ vector._y,
110
point.
_y
- vector._y,
123
point.
_y
- vector._y,
136
point1.
_y
- point2.
_y
,
161
result._y = p1.
_y
- p2.
_y
;
194
return new Vector3D(point._x, point.
_y
, point._z);
204
return new Point4D(point._x, point.
_y
, point._z, 1.0);
Core\CSharp\System\Windows\Media3D\Rect3D.cs (7)
60
_y = location.
_y
;
102
_y = Math.Min(point1.
_y
, point2.
_y
);
105
_sizeY = Math.Max(point1.
_y
, point2.
_y
) - _y;
173
_y = value.
_y
;
363
return Contains(point._x, point.
_y
, point._z);
Core\CSharp\System\Windows\Media3D\Vector3D.cs (4)
268
vector._y + point.
_y
,
281
vector._y + point.
_y
,
294
vector._y - point.
_y
,
307
vector._y - point.
_y
,