33 references to Current
PresentationCore (33)
Core\CSharp\System\Windows\Media\Animation\Clock.cs (27)
928
subtree.
Current
.ComputeLocalStateHelper(false, true); // Compute the state of the node
935
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
938
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
950
subtree.
Current
.CurrentTimeInvalidatedEventRaised = true;
951
subtree.
Current
.CurrentStateInvalidatedEventRaised = true;
952
subtree.
Current
.CurrentGlobalSpeedInvalidatedEventRaised = true;
953
subtree.
Current
.RaiseAccumulatedEvents();
1826
subtree.
Current
.RaiseCurrentStateInvalidated();
1827
subtree.
Current
.RaiseCurrentTimeInvalidated();
1828
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();
2726
Clock current = subtree.
Current
;
2782
subtree.
Current
.IsInteractivelyPaused = true;
2783
subtree.
Current
.PauseStateChangedDuringTick = true;
2805
subtree.
Current
.IsInteractivelyPaused = false;
2806
subtree.
Current
.PauseStateChangedDuringTick = true;
3414
Clock current = subtree.
Current
;
3625
Clock current = subtree.
Current
;
3654
subtree.
Current
.ComputeLocalState(); // Compute the state of the node
3655
subtree.
Current
.ClipNextTickByParent(); // Perform NextTick clipping, stage 1
3658
subtree.
Current
.NeedsPostfixTraversal = (subtree.
Current
is ClockGroup);
3711
subtree.
Current
.InternalNextTickNeededTime = TimeSpan.Zero;
3762
subtree.
Current
.RaiseCompleted();
3776
subtree.
Current
.RaiseRemoveRequested();
3815
subtree.
Current
._timeManager = timeManager;
3824
Clock current = subtree.
Current
;
Core\CSharp\System\Windows\Media\Animation\ClockGroup.cs (6)
229
Clock current = prefixEnumerator.
Current
;
526
if (subtree.
Current
.InternalCurrentClockState != ClockState.Stopped)
528
subtree.
Current
.ResetCachedStateToStopped();
530
subtree.
Current
.RaiseCurrentStateInvalidated();
531
subtree.
Current
.RaiseCurrentTimeInvalidated();
532
subtree.
Current
.RaiseCurrentGlobalSpeedInvalidated();