1 write to _collection
PresentationCore (1)
Core\CSharp\System\Windows\Media3D\Visual3DCollection.cs (1)
133_collection = new FrugalStructList<Visual3D>();
16 references to _collection
PresentationCore (16)
Core\CSharp\System\Windows\Media3D\Visual3DCollection.cs (16)
65_collection.Add(value); 97if (!_collection.Contains(value)) 117VerifyAPIReadWrite(_collection[index]); 132FrugalStructList<Visual3D> oldCollection = _collection; 160if (index < 0 || index >= array.Length || (index + _collection.Count) > array.Length) 165_collection.CopyTo(array, index); 180if (index < 0 || index >= array.Length || (index + _collection.Count) > array.Length) 194int count = _collection.Count; 197array.SetValue(_collection[i], index + i); 424return _collection[index]; 439get { return _collection.Count; } 508_collection.Insert(index, value); 531Visual3D value = _collection[index]; 533_collection.RemoveAt(index); 577for (int i = 0; i < _collection.Count; i++) 579Visual3D visual = _collection[i];